Release notes

Release note descriptions are summarized by AI from Meta

May 14, 2026

Spatial SDK
|May 14, 2026
Meta Spatial SDK v0.13.0: Canvas Panel API for stereo rendering, Lighting API with panel-driven projection lights, pak-based asset packaging, and localized asset resolution. Fixed Material component issues and crashes in PanelDisplay and Gaussian splat renderer.

Apr 24, 2026

Spatial Editor
Spatial SDK
|Apr 24, 2026
Fixed AI-Powered Scene Manipulation bugs, added CLI batch mode support for macOS, Windows, and Linux
Spatial SDK
|Apr 24, 2026
Fixed AI-Powered Scene Manipulation bugs, added CLI batch mode support for macOS, Windows, and Linux
Spatial Editor
Spatial SDK
|Apr 24, 2026
Fixed AI-Powered Scene Manipulation bugs, added CLI batch mode support for macOS, Windows, and Linux

Apr 20, 2026

Spatial Editor
Spatial SDK
|Apr 20, 2026
Version 16.0: AI-Powered Scene Manipulation, 75% faster project opening, multi-project support, scene tree keyboard navigation, and various bug fixes including circular reference prevention and import error alerts.
Spatial SDK
|Apr 20, 2026
Version 16.0 introduces AI-Powered Scene Manipulation in Spatial Editor Linux CLI, allowing AI Agents to create and manipulate scenes with natural language, and includes various fixes and improvements.
Spatial Editor
Spatial SDK
|Apr 20, 2026
Version 16.0: AI-Powered Scene Manipulation, 75% faster project opening, multi-project support, circular reference prevention, import error alerts, and various bug fixes for improved stability and performance.

Apr 16, 2026

Spatial SDK
|Apr 16, 2026
New features include Lighting API, SceneTexture loading, glTF morph targets, and 3D text mesh generation. Improvements include entity scale for physics colliders and Gradle plugin performance. Fixes include HitInfo node ID, KTX texture handling, and various ISDK and Gradle plugin issues.

Mar 25, 2026

Spatial SDK
|Mar 25, 2026
Version 0.11.1 hotfix for a bug that incorrectly marked Component XML tasks as up-to-date.

Mar 12, 2026

Spatial SDK
|Mar 12, 2026
New features: Entity/Component DSL, Physics Constraints, Physics Colliders, BlendedAnimation. Improvements: Physics, SDK, Panels. Fixes: Gradle Plugin Library Support build failure. Added ScenePhysicsCollider, CollisionShapeType, PlayerAvatarPhysics.
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