When hand tracking launched, Chess Club stood out.
"Reviews and player sentiment definitely improved considerably," Pichardo García says. "It was one of the few games offering it at the time."
For roughly three weeks around the update, hand tracking became the top topic in the Chess Club community, and Odders Lab saw twice as many positive reviews mentioning hands. The latest hand tracking update brought that response back, with another wave of positive reviews as the experience became more comparable to controllers.
Usage followed the same pattern. Around launch, about 25% of players used hands. That later stabilized near 15%, then rose back to 25% around the latest update before settling again. Many players try hands a few times, then return to controllers, especially competitive players who want maximum precision. More casual players continue to gravitate toward hands.
"Even though the precision errors were not super common, you could see more casual players going for hands and those hardcore players picked controllers most," Pichardo García says.
Mixed reality showed similar strength without changing the core rhythm of play. Session duration is nearly the same between VR and MR, with players averaging about 90 minutes of play time per month and 18 minutes per session.
For chess, mixed reality does not need to reinvent the loop. It makes the experience more approachable, comfortable, and naturally integrated into the player's real space.
The biggest shift was who people shared it with.
"What we noticed was an increase of comments and reviews where they chose Chess Club as one of the first experiences people showed their friends and family using hands," Pichardo García says. "That stuck especially with older players."
For Odders Lab, that is the practical value of hand tracking in an established title. It did not replace controllers. It expanded the experience: controllers for competitive precision, hands for a more familiar way in, especially for casual players, families, older players, and VR newcomers.
"The magical feeling of it resembling the real experience so truly well, and the fact a large percentage of players use it regularly without precision complaints," Pichardo García says.
That told Odders Lab the investment was worth it.