Scripted player animations fail to play across multiple worlds in Desktop Editor, version 265.0.0.8.271, on Windows 11 (10.0.26200) 64-bit, release build channel. The issue affects both the local user and other players in the session. Although script logic executes correctly, the associated animation does not trigger. Meta animations, such as running and idle, continue to work normally. The problem is reproducible and was observed to resolve spontaneously after closing and reopening the app approximately 10 minutes later.