MHCP Session: Deep Dive: Meta Horizon Worlds with Andy Sargeant
Join Andy Sargeant for a comprehensive workshop on adapting your worlds for web and mobile platforms. This session will cover the fundamentals of setting up or modifying an existing world and launching it for screen-based experiences.
[0:09] Intro
[45:06] Is there a way to control the third-person web camera via script to improve the web experience?
[45:39] Can we import a texture for the cross hair?
[45:50] Do you have any suggestions to make the world function in “THE STU VOL 2.5” better to make the mobile experience just as enjoyable as VR?
[47:07] For the button icons, can creators use their own images?
[47:37] When the camera is moved away from the player, is the camera position or avatar position important for “things?”
[49:47] Can we anchor the UI to screen sides/corners?
[50:38] Would we need TS if we are just changing triggers to grabbables?
[51:20] Is it possible to release for mobile and not desktop or vice versa?
[51:42] How do we find the template worlds you showcased?
[52:33] Is there a way to only have web/mobile users in a specific world?