The fraction of sound arriving at a surface that is transmitted through the material. This value is in the range 0 to 1, where 0 indicates a material that is acoustically opaque, and 1 indicates a material that is acoustically transparent. To preserve energy in the simulation, the following condition must hold: (1 - absorption + transmission) <= 1. If this condition is not met, the transmission and absorption coefficients will be modified to enforce energy conservation. The default transmission is 0. Note that increasing the transmission coefficient has the effect of reducing the reverberation time because it allows some of the sound to escape the geometry.