GetAudioClipStream
(
channels
, sampleRate
)
|
Returns a new audio clip stream for audio stream handling
Signature
IAudioClipStream Meta.Voice.Audio.IAudioSystem.GetAudioClipStream(int channels, int sampleRate) Parameters channels: intÂ
Number of channels within audio
sampleRate: intÂ
Desired rate of playback
Returns IAudioClipStream |
GetAudioPlayer
(
root
)
|
Returns a new audio player for managing audio clip stream playback states
Signature
IAudioPlayer Meta.Voice.Audio.IAudioSystem.GetAudioPlayer(GameObject root) Parameters root: GameObjectÂ
The gameobject to add the player to if applicable
Returns IAudioPlayer |