API reference

CombinedAudioEventReference Class

Finds all audio event listeners in the scene and subscribes to them. This is good for creating generic attention systems that are shown for the same way for any voice based service active in the scene.

Fields

override IAudioInputEvents AudioEvents[Get]
WitMicLevelChangedEvent OnMicAudioLevelChanged[Get]
UnityEvent OnMicStartedListening[Get]
UnityEvent OnMicStoppedListening[Get]