bool | hideByDefault[Get] A basic flag for whether to hide the object on startup, by default. |
static void | Toggles the HideInHierarchy flag in all game objects containing a HierarchySimplifier underneath the given object. |
static void |
bool Oculus.Voice.UX.HierarchySimplifier.hideByDefault |
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A basic flag for whether to hide the object on startup, by default. |
static void Oculus.Voice.UX.HierarchySimplifier.HideSubObjects ( GameObject obj, bool hideObjects ) |
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Toggles the HideInHierarchy flag in all game objects containing a HierarchySimplifier underneath the given object. Parameters obj parent object under which all affected objects will be modified hideObjectswhether to hide affected objects in the hierarchy |
static void Oculus.Voice.UX.HierarchySimplifier.ToggleShowInHierarchyFlag ( GameObject obj, bool hideObject ) |
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No description available.
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