Represents a passthrough layer which relies on the geometry and the depth provided by the client to render itself.
The Passthrough API enables you to show the user's real environment in your mixed reality experiences. It offers several options to customize the appearance of passthrough, such as adjusting opacity, highlight salient edges in the image, or control the color reproduction. For passthrough to be visible, it must be enabled in the Meta XR Plugin via the
UOculusXRHMDRuntimeSettings::bInsightPassthroughEnabled property.