API reference
API reference
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UOculusXRPassthroughColorLut Class

Extends UObject

Fields

EColorLutType ColorLutType[Get]
If alpha channel should be ignored.

Member Functions

Generate color LUT from array. Array should have format of exploded cube. Its size should be power of 2.
uint64 GetHandle
void RemoveReference
virtual void PreSave
( FObjectPreSaveContext ObjectSaveContext )
void BeginDestroy ( )
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