Why Meta Quest?
Design
Develop
API references
Distribute
Blog
Support
Login
Build with Meta
Social Technologies
Meta Horizon
AI
Horizon Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Ignition
Lifestyle Accelerator
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Horizon Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Ignition
Lifestyle Accelerator
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
Build with Meta
Social Technologies
Meta Horizon
AI
Horizon Worlds
About us
Careers
Research
Products
Virtual reality / Meta Horizon
Developer Blog
Download SDKs
Meta for Work
Programs
Start
Ignition
Lifestyle Accelerator
Discover
Why Meta Quest?
What is mixed reality?
Platforms and tools
2D apps for Meta Horizon OS
Devices
Meta Avatars
Success stories
Use cases
Support and legal
Developer policies
Legal
Privacy
Forums
Support
English (US)
© 2025 Meta
API Reference
API Reference
Select your platform
No SDKs available
Overview
AMRUKAnchor
AMRUKAnchorActorSpawner
AMRUKDestructibleGlobalMesh
AMRUKDestructibleGlobalMeshSpawner
AMRUKDistanceMapGenerator
AMRUKGuardian
AMRUKGuardianSpawner
AMRUKLightDispatcher
AMRUKLocalizer
AMRUKRoom
AMRUtilityKitPositionGenerator
AOculusXRSceneActor
DiscoveryUuidWrapper
EOculusXRAnchorResult
FColorLutDesc
FEdgeStyleParameters
FLutTextureData
FMRUKAnchorWithPlaneUVs
FMRUKHit
FMRUKLabelFilter
FMRUKLabels
FMRUKMeshSegment
FMRUKModule
FMRUKOutline
FMRUKPlaneUV
FMRUKRandomSpawnSettings
FMRUKSpawnActor
FMRUKSpawnGroup
FMRUKTexCoordModes
FOculusAssetDirectory
FOculusXRAnchor
FOculusXRAnchorEventDelegates
FOculusXRAnchorLocationFlags
FOculusXRAnchorsDiscoverResult
FOculusXRAnimCurveMapping
FOculusXRBodyJoint
FOculusXRBodySkeleton
FOculusXRBodySkeletonBone
FOculusXRBodySkeletonState
FOculusXRBodyState
FOculusXRBoneCorrection
FOculusXRBoneCorrectionSet
FOculusXRCapsuleCollider
FOculusXREyeGazeState
FOculusXREyeGazesState
FOculusXREyeTrackingData
FOculusXRFaceExpressionModifier
FOculusXRFaceState
FOculusXRGuardianTestResult
FOculusXRHapticsDesc
FOculusXRHmdUserProfile
FOculusXRHmdUserProfileField
FOculusXRMorphTargetsController
FOculusXRPerformanceMetrics
FOculusXRPersistentPassthroughParameters
FOculusXRRoomLayout
FOculusXRSceneEventDelegates
FOculusXRSpaceDiscoveryInfo
FOculusXRSpaceQueryFilterValues
FOculusXRSpaceQueryInfo
FOculusXRSpaceQueryResult
FOculusXRSpawnedSceneAnchorProperties
FOculusXRSplashDesc
FOculusXRStereoLayersFlagsSupplier
FOculusXRUInt64
FOculusXRUUID
FReconstructedLayer
FUserDefinedGeometryDesc
FUserDefinedLayer
IOculusXRAnchorsModule
IOculusXRAnchorsModule.h
IOculusXRCreateAnchorComponent
IOculusXRExtensionPlugin
IOculusXRExtensionPlugin.h
IOculusXRHMDModule
IOculusXRHMDModule.h
IOculusXRInputModule
IOculusXRInputModule.h
IOculusXRMovementModule
IOculusXRMovementModule.h
IOculusXRPassthroughModule
IOculusXRPassthroughModule.h
IOculusXRSceneModule
IOculusXRSceneModule.h
MRUKTelemetry
MRUtilityKit.h
MRUtilityKitAnchor.h
MRUtilityKitAnchorActorSpawner.h
MRUtilityKitBPLibrary.h
MRUtilityKitBlobShadowComponent.h
MRUtilityKitData.h
MRUtilityKitDebugComponent.h
MRUtilityKitDestructibleMesh.h
MRUtilityKitDistanceMapGenerator.h
MRUtilityKitGeometry.h
MRUtilityKitGridSliceResizer.h
MRUtilityKitGuardian.h
MRUtilityKitGuardianSpawner.h
MRUtilityKitLightDispatcher.h
MRUtilityKitPositionGenerator.h
MRUtilityKitRoom.h
MRUtilityKitSeatsComponent.h
MRUtilityKitSerializationHelpers.h
MRUtilityKitSubsystem.h
OculusXRAnchorBPFunctionLibrary.h
OculusXRAnchorComponent.h
OculusXRAnchorComponents.h
OculusXRAnchorDelegates.h
OculusXRAnchorLatentActions.h
OculusXRAnchorTypes.h
OculusXRAnchors
OculusXRAnchors
FOculusXRAnchors
OculusXRAnchors.h
OculusXRAssetDirectory.h
OculusXRBodyTrackingComponent.h
OculusXRControllerComponent.h
OculusXREventComponent.h
OculusXREyeTrackingComponent.h
OculusXRFaceTrackingComponent.h
OculusXRFunctionLibrary.h
OculusXRHMD
OculusXRHMD
FOculusPassthroughMesh
IOculusXRFunctionLibrary
OculusXRHMDRuntimeSettings.h
OculusXRHMDTypes.h
OculusXRHandComponent.h
OculusXRInputFunctionLibrary.h
OculusXRLiveLinkRetargetBodyAsset.h
OculusXRLiveLinkRetargetFaceAsset.h
OculusXRMorphTargetsController.h
OculusXRMovement
OculusXRMovement.h
OculusXRMovementFunctionLibrary.h
OculusXRMovementTypes.h
OculusXRMultiPlayerTestingSubsystem.h
OculusXRPassthroughColorLut.h
OculusXRPassthroughLayerComponent.h
OculusXRPassthroughLayerShapes.h
OculusXRPassthroughMesh.h
OculusXRPassthroughSubsystem.h
OculusXRPersistentPassthroughInstance.h
OculusXRQPL.h
OculusXRRoomLayoutManagerComponent.h
OculusXRScene
OculusXRScene
FOculusXRScene
OculusXRScene.h
OculusXRSceneActor.h
OculusXRSceneAnchorComponent.h
OculusXRSceneComponents.h
OculusXRSceneDelegates.h
OculusXRSceneEventDelegates.h