AMRUKAnchor
SpaceHandle
AnchorUUID
SemanticClassifications
PlaneBounds
PlaneBoundary2D
VolumeBounds
ProceduralMeshComponent
ParentAnchor
ChildAnchors
Room
Interior
CachedMesh
IsPositionInBoundary
GenerateRandomPositionOnPlane
GenerateRandomPositionOnPlaneFromStream
Raycast
RaycastAll
AttachProceduralMesh
GenerateProceduralAnchorMesh
HasLabel
HasAnyLabel
PassesLabelFilter
GetClosestSurfacePosition
IsPositionInVolumeBounds
GetFacingDirection
SpawnInterior
AMRUKAnchor
LoadFromData
AttachProceduralMesh
JsonSerialize
EndPlay
RayCastPlane
RayCastVolume
AMRUKAnchorActorSpawner
OnActorsSpawned
AnchorRandomSpawnSeed
SpawnMode
ProceduralMaterial
ShouldFallbackToProcedural
CutHoleLabels
SpawnGroups
SpawnedActors
LastSeed
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
SpawnActors
GetSpawnedActorsByRoom
GetSpawnedActors
SpawnAnchorActorsInRoom
SpawnAnchorActorsInRoom_Implementation
SpawnAnchorActorForLabel
SpawnAnchorActorForLabel_Implementation
SpawnAnchorActor
SpawnAnchorActor_Implementation
ComputeCustomScaling
ComputeCustomScaling_Implementation
SelectSpawnActorCustom
SelectSpawnActorCustom_Implementation
ComputeCustomAlign
ComputeCustomAlign_Implementation
ShouldAnchorFallbackToProceduralMesh
ShouldSpawnActorForAnchor
SpawnProceduralMeshesOnWallsIfNoWallActorGiven
SpawnProceduralMeshOnFloorIfNoFloorActorGiven
SpawnProceduralMeshOnCeilingIfNoCeilingActorGiven
SpawnProceduralMeshForAnchorIfNeeded
SpawnProceduralMeshesInRoom
SelectSpawnActorClosestSize
SelectSpawnActorRandom
SelectSpawnActorFromSpawnGroup
AttachAndFitActorToAnchor
BeginPlay
OnRoomCreated
OnRoomUpdated
OnRoomRemoved
RemoveActors
AMRUKDestructibleGlobalMesh
DestructibleMeshComponent
PointsPerUnitX
MaxPointsCount
PointsPerUnitY
AMRUKDestructibleGlobalMesh
CreateDestructibleMesh
RemoveGlobalMeshSegment
AMRUKDestructibleGlobalMeshSpawner
SpawnMode
GlobalMeshMaterial
PointsPerUnitX
MaxPointsCount
PointsPerUnitY
ReservedTop
ReservedBottom
SpawnedMeshes
BeginPlay
FindDestructibleMeshForRoom
AddDestructibleGlobalMesh
OnRoomCreated
OnRoomRemoved
AMRUKDistanceMapGenerator
OnReady
DistanceMapGenerationMode
Root
SceneCapture2D
SpawnMode
RenderTarget1
RenderTarget2
DistanceMapRenderTarget
MaskMaterial
JFPassMaterial
DistanceMapFreeSpaceMaterial
DistanceMapOccupiedSpaceMaterial
DistanceMapAllSpaceMaterial
SpawnedMaskMeshes
DistanceMapRT
JFPassMaterialInstance
DistanceMapFreeSpaceMaterialInstance
DistanceMapOccupiedSpaceMaterialInstance
DistanceMapAllSpaceMaterialInstance
SceneObjectMaskMaterial
FloorMaskMaterial
DECLARE_DYNAMIC_MULTICAST_DELEGATE
CaptureDistanceMap
CreateMaskMeshesForRoom
RemoveMaskMeshesFromRoom
GetDistanceMap
GetDistanceMapRenderTarget
GetSceneCaptureView
AMRUKDistanceMapGenerator
BeginPlay
CaptureInitialSceneMask
RenderDistanceMap
OnRoomCreated
CreateMaskMeshOfAnchor
UpdateMaskMeshOfAnchor
AMRUKGuardian
GuardianMeshComponent
CreateGuardian
AMRUKGuardian
AMRUKGuardianSpawner
SpawnMode
GuardianDistance
EnableFade
GuardianMaterial
GridDensity
SpawnedGuardians
DynamicGuardianMaterial
AMRUKGuardianSpawner
SpawnGuardians
SetGuardianMaterial
SetGridDensity
Tick
BeginPlay
DestroyGuardians
OnRoomCreated
OnRoomUpdated
OnRoomRemoved
AMRUKLightDispatcher
Collection
ShouldFetchPointLightsAtBeginPlay
AdditionalActorsToLookForPointLightComponents
ManualPointLights
PointLightComponents
AddAdditionalPointLightActor
ForceUpdateCollection
AMRUKLightDispatcher
Tick
FillParameterCollection
BeginPlay
FillPointLights
AddPointLightsFromActor
AMRUKLocalizer
OnComplete
AnchorsData
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
AMRUKLocalizer
Tick
AMRUKRoom
SpaceHandle
AnchorUUID
OnAnchorUpdated
OnAnchorCreated
OnAnchorRemoved
RoomBounds
RoomEdges
FloorAnchor
CeilingAnchor
WallAnchors
GlobalMeshAnchor
SeatAnchors
AllAnchors
FMRUKSpec
RoomLayout
KeyWallAnchor
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
IsPositionInRoom
GenerateRandomPositionInRoom
GenerateRandomPositionInRoomFromStream
GenerateRandomPositionOnSurface
Raycast
RaycastAll
ClearRoom
DoesRoomHave
TryGetClosestSurfacePosition
IsPositionInSceneVolume
TryGetClosestSeatPose
GetAnchorsByLabel
GetFirstAnchorByLabel
GetBestPoseFromRaycast
GetKeyWall
GetLargestSurface
AttachProceduralMeshToWalls
SpawnInterior
SpawnInteriorFromStream
IsWallAnchor
ComputeWallMeshUVAdjustments
LoadGlobalMeshFromDevice
LoadGlobalMeshFromJsonString
ComputeCentroid
AMRUKRoom
EndPlay
LoadFromData
AttachProceduralMeshToWalls
UpdateWorldLock
JsonSerialize
Corresponds
SpawnAnchor
InitializeRoom
ComputeRoomBounds
ComputeAnchorHierarchy
ComputeSeats
ComputeRoomEdges
AddAnchorToRoom
GetOrCreateGlobalMeshProceduralMeshComponent
SetupGlobalMeshProceduralMeshComponent
ComputeConnectedWalls
AMRUtilityKitPositionGenerator
RunOnStart
RandomSpawnSettings
CanSpawnBox
GenerateRandomPositionsOnSurface
GenerateRandomPositionsOnSurfaceInRoom
BeginPlay
GetTickableGameObjectWorld
SceneLoaded
OculusXRAnchors::FOculusXRAnchors::AnchorDiscoveryBinding
RequestId
ResultBinding
CompleteBinding
OculusXRAnchors::FOculusXRAnchors::AnchorQueryBinding
RequestId
Binding
Location
Results
AOculusXRSceneActor
LauchCaptureFlowWhenMissingScene
MaxQueries
bPopulateSceneOnBeginPlay
bActiveRoomOnly
ScenePlaneSpawnedSceneAnchorProperties
SceneVolumeSpawnedSceneAnchorProperties
RoomLayoutManagerComponent
SceneGlobalMeshComponent
bCaptureFlowWasLaunched
bRoomLayoutIsValid
bFoundCapturedScene
RoomLayouts
LaunchCaptureFlow
IsScenePopulated
IsRoomLayoutValid
PopulateScene
ClearScene
SetVisibilityToAllSceneAnchors
SetVisibilityToSceneAnchorsBySemanticLabel
GetActorsBySemanticLabel
GetRoomLayouts
AOculusXRSceneActor
BeginPlay
EndPlay
Tick
PostLoad
QueryAllRooms
RoomLayoutDiscoveryResultsAvailable
ProcessRoomQueryResult
QueryRoomUUIDs
SceneRoomDiscoveryResultsAvailable
ProcessRoomElementsResult
StartSingleRoomQuery
QueryFloorForActiveRoom
ActiveRoomFloorDiscoveryResultsAvailable
CheckFloorBounds
PointInPolygon2D
GetSemanticClassifications
SceneCaptureComplete_Handler
LaunchCaptureFlowIfNeeded
ResetStates
IsValidUuid
SpawnActorWithSceneComponent
SpawnOrUpdateSceneAnchor
OculusXRAnchors::FOculusXRAnchors::CreateAnchorBinding
RequestId
Binding
Actor
DiscoveryUuidWrapper
data
OculusXRAnchors::FOculusXRAnchors::EraseAnchorBinding
RequestId
Binding
Anchor
OculusXRAnchors::FOculusXRAnchors::EraseAnchorsBinding
RequestId
Binding
ErasedAnchors
ErasedAnchorsHandles
ErasedAnchorsUUIDs
FColorLutDesc
Weight
ColorLuts
FColorLutDesc
FColorLutDesc
FEdgeStyleParameters
bEnableEdgeColor
bEnableColorMap
bUseColorLuts
TextureOpacityFactor
Brightness
Contrast
Posterize
Saturation
EdgeColor
ColorScale
ColorOffset
ColorMapType
ColorMapData
ColorLutDesc
FEdgeStyleParameters
FEdgeStyleParameters
GenerateColorMapData
GenerateMonoToRGBA
GenerateMonoBrightnessContrastPosterizeMap
GenerateBrightnessContrastSaturationColorMap
OculusXRTelemetry::FEmptyBackend
MarkerStart
MarkerEnd
MarkerPoint
MarkerPointCached
MarkerAnnotation
CreateMarkerHandle
DestroyMarkerHandle
OnEditorShutdown
IsNullBackend
OculusXRTelemetry::FIgnoreNotEndedMarker
operator=
FLutTextureData
Data
Resolution
FLutTextureData
FLutTextureData
FMRUKAnchorWithPlaneUVs
Anchor
PlaneUVs
FMRUKHit
HitPosition
HitNormal
HitDistance
FMRUKLabelFilter
IncludedLabels
ExcludedLabels
ComponentTypes
PassesFilter
FMRUKLabels
Floor
WallFace
InvisibleWallFace
Ceiling
DoorFrame
WindowFrame
Couch
Table
Screen
Bed
Lamp
Plant
Storage
WallArt
GlobalMesh
Other
FMRUKMeshSegment
Positions
Indices
FMRUKModule
StartupModule
ShutdownModule
FMRUKOutline
Vertices
Indices
FMRUKPlaneUV
Offset
Scale
FMRUKRandomSpawnSettings
RoomFilter
ActorInstance
ActorClass
SpawnAmount
MaxIterations
SpawnLocations
Labels
CheckOverlaps
OverrideBounds
CollisionChannel
SurfaceClearanceDistance
FMRUKSpawnActor
Actor
MatchAspectRatio
CalculateFacingDirection
ScalingMode
AlignMode
FMRUKSpawnGroup
Actors
SelectionMode
FallbackToProcedural
FMRUKTexCoordModes
U
V
FOculusAssetDirectory
AssetListing
OculusXRHMD::FOculusPassthroughMesh
Vertices
Triangles
FOculusPassthroughMesh
GetVertices
GetTriangles
FOculusXRAnchor
AnchorHandle
Uuid
FOculusXRAnchor
FOculusXRAnchor
FOculusXRAnchorEventDelegates
OculusSpatialAnchorCreateComplete
OculusSpaceSetComponentStatusComplete
OculusSpaceQueryResults
OculusSpaceQueryResult
OculusSpaceQueryComplete
OculusSpaceSaveComplete
OculusSpaceListSaveComplete
OculusSpaceEraseComplete
OculusSpaceShareComplete
OculusAnchorsDiscoverComplete
OculusAnchorsDiscoverResults
OculusAnchorsSaveComplete
OculusAnchorsEraseComplete
DECLARE_MULTICAST_DELEGATE_FourParams
DECLARE_MULTICAST_DELEGATE_SixParams
DECLARE_MULTICAST_DELEGATE_OneParam
DECLARE_MULTICAST_DELEGATE_ThreeParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_FiveParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_FourParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
FOculusXRAnchorLocationFlags
Flags
FOculusXRAnchorLocationFlags
OrientationValid
PositionValid
OrientationTracked
PositionTracked
IsValid
OculusXRAnchors::FOculusXRAnchors
CreateSpatialAnchorBindings
EraseAnchorBindings
SetComponentStatusBindings
AnchorSaveBindings
AnchorSaveListBindings
AnchorQueryBindings
ShareAnchorsBindings
SaveAnchorsBindings
EraseAnchorsBindings
AnchorDiscoveryBindings
GetSharedAnchorsBindings
DelegateHandleAnchorCreate
DelegateHandleAnchorErase
DelegateHandleSetComponentStatus
DelegateHandleAnchorSave
DelegateHandleAnchorSaveList
DelegateHandleQueryResultsBegin
DelegateHandleQueryResultElement
DelegateHandleQueryComplete
DelegateHandleAnchorShare
DelegateHandleAnchorsSave
DelegateHandleAnchorsErase
DelegateHandleAnchorsDiscoverResults
DelegateHandleAnchorsDiscoverComplete
Initialize
Teardown
GetInstance
CreateSpatialAnchor
EraseAnchor
DestroyAnchor
SetAnchorComponentStatus
GetAnchorComponentStatus
GetAnchorSupportedComponents
SetComponentStatus
GetComponentStatus
GetSupportedComponents
SaveAnchor
SaveAnchorList
QueryAnchors
QueryAnchorsAdvanced
ShareAnchors
ShareAnchors
GetSpaceContainerUUIDs
SaveAnchors
EraseAnchors
EraseAnchors
DiscoverAnchors
GetSharedAnchors
HandleSpatialAnchorCreateComplete
HandleAnchorEraseComplete
HandleSetComponentStatusComplete
HandleAnchorSaveComplete
HandleAnchorSaveListComplete
HandleAnchorQueryResultElement
UpdateQuerySpacesBinding
UpdateGetSharedAnchorsBinding
HandleAnchorQueryComplete
QuerySpacesComplete
GetSharedAnchorsComplete
HandleAnchorSharingComplete
HandleAnchorsSaveComplete
HandleAnchorsEraseComplete
HandleAnchorsEraseByComponentsComplete
HandleAnchorsEraseByHandleAndUUIDComplete
HandleAnchorsDiscoverResults
HandleAnchorsDiscoverComplete
FOculusXRAnchorsDiscoverResult
Space
UUID
FOculusXRAnchorsDiscoverResult
FOculusXRAnchorsDiscoverResult
FOculusXRAnimCurveMapping
CurveNames
FOculusXRAnimCurveMapping
FOculusXRAnimCurveMapping
FOculusXRBodyJoint
LocationFlags
bIsValid
Orientation
Position
FOculusXRBodyJoint
FOculusXRBodySkeleton
NumBones
Bones
FOculusXRBodySkeleton
FOculusXRBodySkeletonBone
Orientation
Position
BoneId
ParentBoneIndex
FOculusXRBodySkeletonBone
FOculusXRBodySkeletonState
BodyState
SkeletonState
FOculusXRBodySkeletonState
FOculusXRBodyState
IsActive
Confidence
SkeletonChangedCount
Time
Joints
FOculusXRBodyState
FOculusXRBoneCorrection
PositionOffset
RotationOffset
FOculusXRBoneCorrection
FOculusXRBoneCorrectionSet
Bones
BoneCorrection
FOculusXRBoneCorrectionSet
FOculusXRCapsuleCollider
Capsule
BoneId
FOculusXREyeGazesState
EyeGazes
Time
FOculusXREyeGazesState
FOculusXREyeGazeState
Orientation
Position
Confidence
bIsValid
FOculusXREyeGazeState
FOculusXREyeTrackingData
EyeIsMapped
MappedBoneName
InitialRotation
FOculusXREyeTrackingData
FOculusXRFaceExpressionModifier
FaceExpressions
MinValue
MaxValue
Multiplier
FOculusXRFaceExpressionModifier
FOculusXRFaceState
ExpressionWeights
ExpressionWeightConfidences
bIsValid
bIsEyeFollowingBlendshapesValid
Time
DataSource
FOculusXRFaceState
FOculusXRGuardianTestResult
IsTriggering
DeviceType
ClosestDistance
ClosestPoint
ClosestPointNormal
FOculusXRHapticsDesc
Location
bAppend
FOculusXRHapticsDesc
Restart
FOculusXRHmdUserProfile
Name
Gender
PlayerHeight
EyeHeight
IPD
NeckToEyeDistance
ExtraFields
FOculusXRHmdUserProfile
FOculusXRHmdUserProfileField
FieldName
FieldValue
FOculusXRHmdUserProfileField
FOculusXRHmdUserProfileField
FOculu