TSubclassOf< AActor > | GizmoActorClass[Get] |
TSubclassOf< AActor > | TextActorClass[Get] |
FVector | GizmoScale[Get] |
FVector | TextScale[Get] |
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void | HideAnchor ( ) |
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void | HideAnchorSpace ( ) |
void | BeginPlay ( ) |
void | TickComponent ( float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction * ThisTickFunction ) |
void | EndPlay ( const EEndPlayReason::Type EndPlayReason ) |
TSubclassOf<AActor> UMRUKDebugComponent::GizmoActorClass |
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The gizmo to show when visualizing an anchor. |
TSubclassOf<AActor> UMRUKDebugComponent::TextActorClass |
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The text to show when visualizing an anchor. |
FVector UMRUKDebugComponent::GizmoScale |
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The scale that should be applied to the gizmo before displaying it. |
FVector UMRUKDebugComponent::TextScale |
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The scale that should be applied to the text before displaying it. |
void UMRUKDebugComponent::ShowAnchorAtRayHit ( const FVector & Origin, const FVector & Direction ) |
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Shoot a ray and display the anchors coordinate system and labels that was hit by the ray if any. Call HideAnchor() to get rid of the displayed anchor. Parameters Origin The ray origin. DirectionThe ray direction. |
void UMRUKDebugComponent::HideAnchor ( ) |
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Hide the current anchor. This method needs only to be called to hide the anchor that was displayed by ShowAnchorAtRayHit(). |
void UMRUKDebugComponent::ShowAnchorSpaceAtRayHit ( const FVector & Origin, const FVector & Direction ) |
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Shoot a ray and display the anchors space that was hit by the ray if any. Call HideAnchorSpace() to get rid of the displayed anchor space. Parameters Origin The ray origin. DirectionThe ray direction. |
void UMRUKDebugComponent::HideAnchorSpace ( ) |
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Hide the current anchor space actor. This method needs only to be called to hide the anchor space that was displayed by ShowAnchorAtRayHit(). |
UMRUKDebugComponent::UMRUKDebugComponent ( ) |
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No description available.
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void UMRUKDebugComponent::BeginPlay ( ) |
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No description available.
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void UMRUKDebugComponent::TickComponent ( float DeltaTime, enum ELevelTick TickType, FActorComponentTickFunction * ThisTickFunction ) |
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No description available.
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void UMRUKDebugComponent::EndPlay ( const EEndPlayReason::Type EndPlayReason ) |
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No description available.
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