AMRUKAnchor
SpaceHandle
AnchorUUID
SemanticClassifications
PlaneBounds
PlaneBoundary2D
VolumeBounds
ProceduralMeshComponent
ParentAnchor
ChildAnchors
Room
Interior
CachedMesh
IsPositionInBoundary
GenerateRandomPositionOnPlane
GenerateRandomPositionOnPlaneFromStream
Raycast
RaycastAll
AttachProceduralMesh
GenerateProceduralAnchorMesh
HasLabel
HasAnyLabel
PassesLabelFilter
GetClosestSurfacePosition
IsPositionInVolumeBounds
GetFacingDirection
SpawnInterior
AMRUKAnchor
LoadFromData
AttachProceduralMesh
JsonSerialize
EndPlay
RayCastPlane
RayCastVolume
AMRUKAnchorActorSpawner
OnActorsSpawned
AnchorRandomSpawnSeed
SpawnMode
ProceduralMaterial
ShouldFallbackToProcedural
CutHoleLabels
SpawnGroups
SpawnedActors
LastSeed
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
SpawnActors
GetSpawnedActorsByRoom
GetSpawnedActors
SpawnAnchorActorsInRoom
SpawnAnchorActorsInRoom_Implementation
SpawnAnchorActorForLabel
SpawnAnchorActorForLabel_Implementation
SpawnAnchorActor
SpawnAnchorActor_Implementation
ComputeCustomScaling
ComputeCustomScaling_Implementation
SelectSpawnActorCustom
SelectSpawnActorCustom_Implementation
ComputeCustomAlign
ComputeCustomAlign_Implementation
ShouldAnchorFallbackToProceduralMesh
ShouldSpawnActorForAnchor
SpawnProceduralMeshesOnWallsIfNoWallActorGiven
SpawnProceduralMeshOnFloorIfNoFloorActorGiven
SpawnProceduralMeshOnCeilingIfNoCeilingActorGiven
SpawnProceduralMeshForAnchorIfNeeded
SpawnProceduralMeshesInRoom
SelectSpawnActorClosestSize
SelectSpawnActorRandom
SelectSpawnActorFromSpawnGroup
AttachAndFitActorToAnchor
BeginPlay
OnRoomCreated
OnRoomUpdated
OnRoomRemoved
RemoveActors
AMRUKDistanceMapGenerator
OnReady
DistanceMapGenerationMode
Root
SceneCapture2D
SpawnMode
RenderTarget1
RenderTarget2
DistanceMapRenderTarget
MaskMaterial
JFPassMaterial
DistanceMapFreeSpaceMaterial
DistanceMapOccupiedSpaceMaterial
DistanceMapAllSpaceMaterial
SpawnedMaskMeshes
DistanceMapRT
JFPassMaterialInstance
DistanceMapFreeSpaceMaterialInstance
DistanceMapOccupiedSpaceMaterialInstance
DistanceMapAllSpaceMaterialInstance
SceneObjectMaskMaterial
FloorMaskMaterial
DECLARE_DYNAMIC_MULTICAST_DELEGATE
CaptureDistanceMap
CreateMaskMeshesForRoom
RemoveMaskMeshesFromRoom
GetDistanceMap
GetDistanceMapRenderTarget
GetSceneCaptureView
AMRUKDistanceMapGenerator
BeginPlay
CaptureInitialSceneMask
RenderDistanceMap
OnRoomCreated
CreateMaskMeshOfAnchor
UpdateMaskMeshOfAnchor
AMRUKGuardian
GuardianMeshComponent
CreateGuardian
AMRUKGuardian
AMRUKGuardianSpawner
SpawnMode
GuardianDistance
EnableFade
GuardianMaterial
GridDensity
SpawnedGuardians
DynamicGuardianMaterial
AMRUKGuardianSpawner
SpawnGuardians
SetGuardianMaterial
SetGridDensity
Tick
BeginPlay
DestroyGuardians
OnRoomCreated
OnRoomUpdated
OnRoomRemoved
AMRUKLightDispatcher
Collection
ShouldFetchPointLightsAtBeginPlay
AdditionalActorsToLookForPointLightComponents
ManualPointLights
PointLightComponents
AddAdditionalPointLightActor
ForceUpdateCollection
AMRUKLightDispatcher
Tick
FillParameterCollection
BeginPlay
FillPointLights
AddPointLightsFromActor
AMRUKLocalizer
OnComplete
AnchorsData
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
AMRUKLocalizer
Tick
AMRUKRoom
SpaceHandle
AnchorUUID
OnAnchorUpdated
OnAnchorCreated
OnAnchorRemoved
RoomBounds
RoomEdges
FloorAnchor
CeilingAnchor
WallAnchors
GlobalMeshAnchor
SeatAnchors
AllAnchors
FMRUKSpec
RoomLayout
KeyWallAnchor
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
IsPositionInRoom
GenerateRandomPositionInRoom
GenerateRandomPositionInRoomFromStream
GenerateRandomPositionOnSurface
Raycast
RaycastAll
ClearRoom
DoesRoomHave
TryGetClosestSurfacePosition
IsPositionInSceneVolume
TryGetClosestSeatPose
GetAnchorsByLabel
GetFirstAnchorByLabel
GetBestPoseFromRaycast
GetKeyWall
GetLargestSurface
AttachProceduralMeshToWalls
SpawnInterior
SpawnInteriorFromStream
IsWallAnchor
ComputeWallMeshUVAdjustments
LoadGlobalMeshFromDevice
LoadGlobalMeshFromJsonString
ComputeCentroid
AMRUKRoom
EndPlay
LoadFromData
AttachProceduralMeshToWalls
UpdateWorldLock
JsonSerialize
Corresponds
SpawnAnchor
InitializeRoom
ComputeRoomBounds
ComputeAnchorHierarchy
ComputeSeats
ComputeRoomEdges
AddAnchorToRoom
GetOrCreateGlobalMeshProceduralMeshComponent
SetupGlobalMeshProceduralMeshComponent
ComputeConnectedWalls
AMRUtilityKitPositionGenerator
RunOnStart
RandomSpawnSettings
CanSpawnBox
GenerateRandomPositionsOnSurface
GenerateRandomPositionsOnSurfaceInRoom
BeginPlay
GetTickableGameObjectWorld
SceneLoaded
OculusXRAnchors::FOculusXRAnchors::AnchorDiscoveryBinding
RequestId
ResultBinding
CompleteBinding
OculusXRAnchors::FOculusXRAnchors::AnchorQueryBinding
RequestId
Binding
Location
Results
AOculusXRSceneActor
LauchCaptureFlowWhenMissingScene
MaxQueries
bPopulateSceneOnBeginPlay
bActiveRoomOnly
ScenePlaneSpawnedSceneAnchorProperties
SceneVolumeSpawnedSceneAnchorProperties
RoomLayoutManagerComponent
SceneGlobalMeshComponent
bCaptureFlowWasLaunched
bRoomLayoutIsValid
bFoundCapturedScene
RoomLayouts
LaunchCaptureFlow
IsScenePopulated
IsRoomLayoutValid
PopulateScene
ClearScene
SetVisibilityToAllSceneAnchors
SetVisibilityToSceneAnchorsBySemanticLabel
GetActorsBySemanticLabel
GetRoomLayouts
AOculusXRSceneActor
BeginPlay
EndPlay
Tick
PostLoad
QueryAllRooms
RoomLayoutDiscoveryResultsAvailable
ProcessRoomQueryResult
QueryRoomUUIDs
SceneRoomDiscoveryResultsAvailable
ProcessRoomElementsResult
StartSingleRoomQuery
QueryFloorForActiveRoom
ActiveRoomFloorDiscoveryResultsAvailable
CheckFloorBounds
PointInPolygon2D
GetSemanticClassifications
SceneCaptureComplete_Handler
LaunchCaptureFlowIfNeeded
ResetStates
IsValidUuid
SpawnActorWithSceneComponent
SpawnOrUpdateSceneAnchor
OculusXRAnchors::FOculusXRAnchors::CreateAnchorBinding
RequestId
Binding
Actor
DiscoveryUuidWrapper
data
OculusXRAnchors::FOculusXRAnchors::EraseAnchorBinding
RequestId
Binding
Anchor
OculusXRAnchors::FOculusXRAnchors::EraseAnchorsBinding
RequestId
Binding
ErasedAnchors
ErasedAnchorsHandles
ErasedAnchorsUUIDs
FLutTextureData
Data
Resolution
FLutTextureData
FLutTextureData
FMRUKAnchorWithPlaneUVs
Anchor
PlaneUVs
FMRUKHit
HitPosition
HitNormal
HitDistance
FMRUKLabelFilter
IncludedLabels
ExcludedLabels
PassesFilter
FMRUKLabels
Floor
WallFace
InvisibleWallFace
Ceiling
DoorFrame
WindowFrame
Couch
Table
Screen
Bed
Lamp
Plant
Storage
WallArt
GlobalMesh
Other
FMRUKModule
StartupModule
ShutdownModule
FMRUKOutline
Vertices
Indices
FMRUKPlaneUV
Offset
Scale
FMRUKRandomSpawnSettings
RoomFilter
ActorInstance
ActorClass
SpawnAmount
MaxIterations
SpawnLocations
Labels
CheckOverlaps
OverrideBounds
CollisionChannel
SurfaceClearanceDistance
FMRUKSpawnActor
Actor
MatchAspectRatio
CalculateFacingDirection
ScalingMode
AlignMode
FMRUKSpawnGroup
Actors
SelectionMode
FallbackToProcedural
FMRUKTexCoordModes
U
V
FOculusXRAnchorEventDelegates
OculusSpatialAnchorCreateComplete
OculusSpaceSetComponentStatusComplete
OculusSpaceQueryResults
OculusSpaceQueryResult
OculusSpaceQueryComplete
OculusSpaceSaveComplete
OculusSpaceListSaveComplete
OculusSpaceEraseComplete
OculusSpaceShareComplete
OculusSceneCaptureComplete
OculusAnchorsDiscoverComplete
OculusAnchorsDiscoverResults
OculusAnchorsSaveComplete
OculusAnchorsEraseComplete
DECLARE_MULTICAST_DELEGATE_FourParams
DECLARE_MULTICAST_DELEGATE_SixParams
DECLARE_MULTICAST_DELEGATE_OneParam
DECLARE_MULTICAST_DELEGATE_ThreeParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_FiveParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_FourParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
FOculusXRAnchorLocationFlags
Flags
FOculusXRAnchorLocationFlags
OrientationValid
PositionValid
OrientationTracked
PositionTracked
IsValid
OculusXRAnchors::FOculusXRAnchors
CreateSpatialAnchorBindings
EraseAnchorBindings
SetComponentStatusBindings
AnchorSaveBindings
AnchorSaveListBindings
AnchorQueryBindings
ShareAnchorsBindings
SaveAnchorsBindings
EraseAnchorsBindings
AnchorDiscoveryBindings
GetSharedAnchorsBindings
DelegateHandleAnchorCreate
DelegateHandleAnchorErase
DelegateHandleSetComponentStatus
DelegateHandleAnchorSave
DelegateHandleAnchorSaveList
DelegateHandleQueryResultsBegin
DelegateHandleQueryResultElement
DelegateHandleQueryComplete
DelegateHandleAnchorShare
DelegateHandleAnchorsSave
DelegateHandleAnchorsErase
DelegateHandleAnchorsDiscoverResults
DelegateHandleAnchorsDiscoverComplete
Initialize
Teardown
GetInstance
CreateSpatialAnchor
EraseAnchor
DestroyAnchor
SetAnchorComponentStatus
GetAnchorComponentStatus
GetAnchorSupportedComponents
SetComponentStatus
GetComponentStatus
GetSupportedComponents
SaveAnchor
SaveAnchorList
QueryAnchors
QueryAnchorsAdvanced
ShareAnchors
ShareAnchors
GetSpaceContainerUUIDs
GetSpaceScenePlane
GetSpaceSceneVolume
GetSpaceSemanticClassification
GetSpaceBoundary2D
SaveAnchors
EraseAnchors
EraseAnchors
DiscoverAnchors
GetSharedAnchors
HandleSpatialAnchorCreateComplete
HandleAnchorEraseComplete
HandleSetComponentStatusComplete
HandleAnchorSaveComplete
HandleAnchorSaveListComplete
HandleAnchorQueryResultElement
UpdateQuerySpacesBinding
UpdateGetSharedAnchorsBinding
HandleAnchorQueryComplete
QuerySpacesComplete
GetSharedAnchorsComplete
HandleAnchorSharingComplete
HandleAnchorsSaveComplete
HandleAnchorsEraseComplete
HandleAnchorsEraseByComponentsComplete
HandleAnchorsEraseByHandleAndUUIDComplete
HandleAnchorsDiscoverResults
HandleAnchorsDiscoverComplete
FOculusXRAnchorsDiscoverResult
Space
UUID
FOculusXRAnchorsDiscoverResult
FOculusXRAnchorsDiscoverResult
FOculusXRAnimCurveMapping
CurveNames
FOculusXRAnimCurveMapping
FOculusXRAnimCurveMapping
FOculusXRBodyJoint
LocationFlags
bIsValid
Orientation
Position
FOculusXRBodyJoint
FOculusXRBodySkeleton
NumBones
Bones
FOculusXRBodySkeleton
FOculusXRBodySkeletonBone
Orientation
Position
BoneId
ParentBoneIndex
FOculusXRBodySkeletonBone
FOculusXRBodySkeletonState
BodyState
SkeletonState
FOculusXRBodySkeletonState
FOculusXRBodyState
IsActive
Confidence
SkeletonChangedCount
Time
Joints
FOculusXRBodyState
FOculusXRBoneCorrection
PositionOffset
RotationOffset
FOculusXRBoneCorrection
FOculusXRBoneCorrectionSet
Bones
BoneCorrection
FOculusXRBoneCorrectionSet
FOculusXRCapsuleCollider
Capsule
BoneId
FOculusXREyeGazesState
EyeGazes
Time
FOculusXREyeGazesState
FOculusXREyeGazeState
Orientation
Position
Confidence
bIsValid
FOculusXREyeGazeState
FOculusXREyeTrackingData
EyeIsMapped
MappedBoneName
InitialRotation
FOculusXREyeTrackingData
FOculusXRFaceExpressionModifier
FaceExpressions
MinValue
MaxValue
Multiplier
FOculusXRFaceExpressionModifier
FOculusXRFaceState
ExpressionWeights
ExpressionWeightConfidences
bIsValid
bIsEyeFollowingBlendshapesValid
Time
DataSource
FOculusXRFaceState
FOculusXRHapticsDesc
Location
bAppend
FOculusXRHapticsDesc
Restart
FOculusXRMorphTargetsController
MorphTargetCurves
ResetMorphTargetCurves
ApplyMorphTargets
SetMorphTarget
GetMorphTarget
ClearMorphTargets
FOculusXRPersistentPassthroughParameters
bVisible
Priority
Shape
TempShape_LayerOrder
TempShape_TextureOpacityFactor
TempShape_bEnableEdgeColor
TempShape_EdgeColor
TempShape_bEnableColorMap
TempShape_ColorMapType
TempShape_bUseColorMapCurve
TempShape_ColorMapCurve
TempShape_Contrast
TempShape_Brightness
TempShape_Posterize
TempShape_Saturation
TempShape_LutWeight
TempShape_ColorLUTSource
TempShape_ColorLUTTarget
TempShape_ColorScale
TempShape_ColorOffset
FOculusXRPersistentPassthroughParameters
ApplyShape
LoadShape
FOculusXRRoomLayout
RoomAnchorHandle
RoomUuid
FloorUuid
CeilingUuid
WallsUuid
RoomObjectUUIDs
OculusXRScene::FOculusXRScene
RequestBoundaryVisibility
GetBoundaryVisibility
FOculusXRSceneEventDelegates
OculusBoundaryVisibilityChanged
DECLARE_MULTICAST_DELEGATE_OneParam
FOculusXRSpaceDiscoveryInfo
Filters
FOculusXRSpaceDiscoveryInfo
FOculusXRSpaceQueryFilterValues
Uuids
ComponentTypes
FOculusXRSpaceQueryInfo
MaxQuerySpaces
Timeout
Location
FilterType
IDFilter
ComponentFilter
FOculusXRSpaceQueryInfo
FOculusXRSpaceQueryResult
Space
UUID
Location
FOculusXRSpaceQueryResult
FOculusXRSpaceQueryResult
FOculusXRSpawnedSceneAnchorProperties
ActorComponent
StaticMesh
ForceParallelToFloor
AddOffset
FOculusXRUInt64
Value
FOculusXRUInt64
FOculusXRUInt64
operator uint64
operator==
operator!=
IsEqual
GetValue
SetValue
GetTypeHash
FOculusXRUUID
UUIDBytes
FOculusXRUUID
FOculusXRUUID
operator==
operator!=
IsValidUUID
IsEqual
NetSerialize
Serialize
ToString
GetTypeHash
operator<<
FSceneTypesPlaceholder
OculusXRAnchors::FOculusXRAnchors::GetSharedAnchorsBinding
RequestId
ResultBinding
Results
IOculusXRAnchorsModule
Get
IsAvailable
IOculusXRInputModule
Get
IsAvailable
GetNumberOfTouchControllers
GetNumberOfHandControllers
GetInputDevice
IOculusXRMovementModule
Get
IsAvailable
GetLiveLinkSource
IsLiveLinkSourceValid
AddLiveLinkSource
RemoveLiveLinkSource
IOculusXRPassthroughModule
Get
IsAvailable
IOculusXRSceneModule
Get
IsAvailable
OculusXRMovement
GetBodyState
IsBodyTrackingEnabled
IsBodyTrackingSupported
StartBodyTracking
StopBodyTracking
StartBodyTrackingByJointSet
RequestBodyTrackingFidelity
ResetBodyTrackingCalibration
SuggestBodyTrackingCalibrationOverride
GetBodySkeleton
GetFaceState
IsFaceTrackingEnabled
IsFaceTrackingSupported
StartFaceTracking
StopFaceTracking
GetEyeGazesState
IsEyeTrackingEnabled
IsEyeTrackingSupported
StartEyeTracking
StopEyeTracking
IsFullBodyTrackingEnabled
ovrpSpaceDiscoveryFilterComponentsDelete
operator()
ovrpSpaceDiscoveryFilterIdsDelete
operator()
OculusXRAnchors::FOculusXRAnchors::SaveAnchorBinding
RequestId
Binding
Location
Anchor
OculusXRAnchors::FOculusXRAnchors::SaveAnchorListBinding
RequestId
Binding
Location
SavedAnchors
OculusXRAnchors::FOculusXRAnchors::SaveAnchorsBinding
RequestId
Binding
SavedAnchors
OculusXRAnchors::FOculusXRAnchors::SetComponentStatusBinding
RequestId
Binding
AnchorHandle
OculusXRAnchors::FOculusXRAnchors::ShareAnchorsBinding
RequestId
Binding
SharedAnchors
OculusUserIds
AMRUKRoom::Surface
Anchor
UsableArea
IsPlane
Bounds
Side
AMRUKAnchor::TriangulatedMeshCache
Vertices
Triangles
Areas
TotalArea
Clear
TStructOpsTypeTraits< FOculusXRUInt64 >
WithIdenticalViaEquality
TStructOpsTypeTraits< FOculusXRUUID >
WithIdenticalViaEquality
WithNetSerializer
WithSerializer
UMRUKAnchorData
SpaceQuery
Transform
PlaneBounds
VolumeBounds
SemanticClassifications
PlaneBoundary2D
NeedAnchorLocalization
LoadFromDevice
LoadFromJson
UMRUKBlobShadowComponent
Roundness
Gradient
GradientPower
ExtraExtent
MaxVerticalDistance
FadeDistance
DynMaterial
UpdatePlaneSizeAndPosition
UMRUKBlobShadowComponent
BeginPlay
TickComponent
ComputeOwner2DBounds
UMRUKBPLibrary
LoadGlobalMeshFromDevice
LoadGlobalMeshFromJsonString
RecalculateProceduralMeshAndTangents
IsUnrealEngineMetaFork
ComputeCentroid
SetScaleRecursivelyAdjustingForRotation
ComputeDirectionAwayFromClosestWall
ConstructTexture2D
GetMatrixColumn
UMRUKDebugComponent
GizmoActorClass
TextActorClass
GizmoScale
TextScale
ActiveGizmoActor
ActiveTextActor
ActiveAnchorSpaceActor
ShowAnchorAtRayHit
HideAnchor
ShowAnchorSpaceAtRayHit
HideAnchorSpace
UMRUKDebugComponent
BeginPlay
TickComponent
EndPlay
OrientTextActorToPlayer
UMRUKGridSliceResizerComponent
Mesh
BorderXNegative
BorderXPositive
BorderYNegative
BorderYPositive
BorderZNegative
BorderZPositive
SlicerPivotOffset
ScaleCenterMode
bGenerateCollision
FMRUKGridSliceResizerSpec
ProcMesh
ResizerScale
SliceMesh
UMRUKGridSliceResizerComponent
TickComponent
BeginPlay
OnRegister
UMRUKLoadFromDevice
Success
Failure
World
DECLARE_DYNAMIC_MULTICAST_DELEGATE
UFUNCTION
Activate
OnSceneLoaded
UMRUKRoomData
OnComplete
SpaceQuery
RoomLayout
AnchorsData
LocalizationActor
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
LoadFromDevice
LoadFromJson
FinishQuery
RoomDataLoadedResult
RoomDataLoadedComplete
AnchorsInitialized
UMRUKSceneData
OnComplete
RoomsData
NumRoomsLeftToInitialize
AnyRoomFailed
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
LoadFromDevice
LoadFromJson
FinishQuery
SceneDataLoadedResult
SceneDataLoadedComplete
RoomQueryComplete
UMRUKSeatsComponent
SeatPoses
CalculateSeatPoses
UMRUKSettings
EnableWorldLock
UMRUKSettings
UMRUKSubsystem
SceneLoadStatus
OnSceneLoaded
OnRoomCreated
OnRoomUpdated
OnRoomRemoved
OnRoomEntered
OnRoomExited
OnCaptureComplete
Rooms
EnableWorldLock
SceneData
RoomLayoutManagerActor
RoomLayoutManager
CachedCurrentRoom
CachedCurrentRoomFrame
PositionGenerator
ActorClassBoundsCache
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
Raycast
RaycastAll
GetCurrentRoom
SaveSceneToJsonString
LoadSceneFromJsonString
LoadSceneFromDevice
ClearScene
TryGetClosestSurfacePosition
TryGetClosestSeatPose
GetBestPoseFromRaycast
GetKeyWall
GetLargestSurface
IsPositionInSceneVolume
SpawnInterior
SpawnInteriorFromStream
LaunchSceneCapture
Initialize
JsonSerialize
UnregisterRoom
GetActorClassBounds
GetRoomLayoutManager
SpawnRoom
FinishedLoading
Tick
IsTickable
GetTickableTickType
GetStatId
GetTickableGameObjectWorld
SceneDataLoadedComplete
UpdatedSceneDataLoadedComplete
SceneCaptureComplete
UOculusXRAnchorBPFunctionLibrary
SpawnActorWithAnchorHandle
SpawnActorWithAnchorQueryResults
GetAnchorComponentStatus
GetAnchorTransformByHandle
TryGetAnchorTransformByHandle
AnchorHandleToString
AnchorUUIDToString
StringToAnchorUUID
IsEqual_FOculusXRUInt64
IsEqual_FOculusXRUUID
IsAnchorResultSuccess
GetAnchorComponent
GetRoomLayout
UOculusXRAnchorComponent
bUpdateHeadSpaceTransform
AnchorHandle
AnchorUUID
StorageLocations
PlayerCameraManager
UOculusXRAnchorComponent
BeginPlay
TickComponent
EndPlay
GetHandle
SetHandle
HasValidHandle
GetUUID
SetUUID
IsStoredAtLocation
SetStoredLocation
IsSaved
UpdateAnchorTransform
ToWorldSpacePose
UOculusXRAnchorLaunchCaptureFlow
Success
Failure
Request
DECLARE_DYNAMIC_MULTICAST_DELEGATE
Activate
LaunchCaptureFlowAsync
OnCaptureFinish
UOculusXRAsyncAction_CreateSpatialAnchor
Success
Failure
TargetActor
AnchorTransform
Activate
OculusXRAsyncCreateSpatialAnchor
HandleCreateComplete
UOculusXRAsyncAction_DiscoverAnchors
Discovered
Complete
Failure
DiscoveryInfo
Activate
OculusXRAsyncDiscoverAnchors
HandleDiscoverResult
HandleDiscoverComplete
UOculusXRAsyncAction_EraseAnchor
Success
Failure
TargetActor
DeleteRequestId
Activate
OculusXRAsyncEraseAnchor
HandleEraseAnchorComplete
UOculusXRAsyncAction_EraseAnchors
Success
Failure
TargetAnchors
TargetAnchorHandles
TargetUUIDs
Activate
OculusXRAsyncEraseAnchors
HandleEraseAnchorsComplete
UOculusXRAsyncAction_GetSharedAnchors
Success
Failure
Anchors
Activate
OculusXRAsyncGetSharedAnchors
HandleGetSharedAnchorsResult
UOculusXRAsyncAction_QueryAnchors
Success
Failure
QueryInfo
QueryResults
Activate
OculusXRAsyncQueryAnchors
OculusXRAsyncQueryAnchorsAdvanced
HandleQueryAnchorsResults
UOculusXRAsyncAction_SaveAnchor
Success
Failure
TargetActor
StorageLocation
Activate
OculusXRAsyncSaveAnchor
HandleSaveAnchorComplete
UOculusXRAsyncAction_SaveAnchorList
Success
Failure
TargetAnchors
StorageLocation
Activate
OculusXRAsyncSaveAnchorList
HandleSaveAnchorListComplete
UOculusXRAsyncAction_SaveAnchors
Success
Failure
TargetAnchors
Activate
OculusXRAsyncSaveAnchors
HandleSaveAnchorsComplete
UOculusXRAsyncAction_SetAnchorComponentStatus
Success
Failure
TargetActor
TargetAnchorComponent
ComponentType
bEnabled
Activate
OculusXRAsyncSetAnchorComponentStatus
HandleSetComponentStatusComplete
UOculusXRAsyncAction_SetComponentStatus
Success
Failure
Component
bEnabled
Activate
OculusXRAsyncSetComponentStatus
HandleSetComponentStatusComplete
UOculusXRAsyncAction_ShareAnchors
Success
Failure
TargetAnchors
ToShareWithIds
ShareSpacesRequestId
Activate
OculusXRAsyncShareAnchors
HandleShareAnchorsComplete
UOculusXRBaseAnchorComponent
Space
Type
FromSpace
IsComponentEnabled
GetType
GetSpace
UOculusXRBodyTrackingComponent
BodyTrackingMode
BoneNames
ConfidenceThreshold
WorldToMeters
MappedBoneIndices
BodyState
TrackingInstanceCount
UOculusXRBodyTrackingComponent
BeginPlay
EndPlay
TickComponent
ResetAllBoneTransforms
InitializeBodyBones
UOculusXRControllerComponent
MeshLoadingState
None
Loading
Loaded
SkeletonType
RenderWhenUsingControllerDrivenHands
_runtimeMesh
_meshLoadingState
_loadAssetHandle
_streamableManager
_controllerType
_runtimeMeshPath
_cachedControllerHandType
PositionOffsets
RotationOffsets
UOculusXRControllerComponent
BeginPlay
TickComponent
InitializeMesh
MeshLoaded
GetControllerType
UOculusXREyeTrackingComponent
TargetMeshComponentName
EyeToBone
bUpdatePosition
bUpdateRotation
ConfidenceThreshold
bAcceptInvalid
WorldToMeters
PerEyeData
TargetPoseableMeshComponent
TrackingInstanceCount
UOculusXREyeTrackingComponent
BeginPlay
EndPlay
TickComponent
ClearRotationValues
InitializeEyes
UOculusXRFaceTrackingComponent
TargetMeshComponentName
InvalidFaceDataResetTime
ExpressionNames
ExpressionModifiers
bUpdateFace
bUseModifiers
TargetMeshComponent
ExpressionValid
MorphTargets
FaceState
InvalidFaceStateTimer
TrackingInstanceCount
UOculusXRFaceTrackingComponent
BeginPlay
EndPlay
TickComponent
SetExpressionValue
GetExpressionValue
ClearExpressionValues
InitializeFaceTracking
UOculusXRHandComponent
SkeletonType
MeshType
ConfidenceBehavior
SystemGestureBehavior
SystemGestureMaterial
bInitializePhysics
bUpdateHandScale
MaterialOverride
BoneNameMappings
CollisionCapsules
bSkeletalMeshInitialized
bHasAuthority
bCustomHandMesh
bInitializedPhysics
RuntimeSkeletalMesh
CachedBaseMaterial
BeginPlay
TickComponent
SystemGesturePressed
SystemGestureReleased
InitializeSkeletalMesh
UpdateBonePose
UOculusXRInputFunctionLibrary
HandMovementFilter
ConvertBoneToFinger
GetHandSkeletalMesh
InitializeHandPhysics
GetBoneRotation
GetPointerPose
IsPointerPoseValid
GetTrackingConfidence
GetFingerTrackingConfidence
GetHandScale
GetDominantHand
IsHandTrackingEnabled
IsHandPositionValid
GetBoneName
PlayCurveHapticEffect
PlayBufferHapticEffect
PlayAmplitudeEnvelopeHapticEffect
PlaySoundWaveHapticEffect
StopHapticEffect
SetHapticsByValue
GetControllerSampleRateHz
GetMaxHapticDuration
SetControllerDrivenHandPoses
GetControllerDrivenHandPoses
DECLARE_MULTICAST_DELEGATE_FourParams
UOculusXRLiveLinkRetargetBodyAsset
BoneRemapping
GlobalCorrection
LocalCorrections
RetargetingMode
ForwardMesh
Scale
ForwardTracking
TrackingSpaceToMeshSpace
GlobalBoneCorrection
LocalBoneCorrections
BoneNames
LastBoneContainerSerialNumber
LastSkeletonBoneRemapping
Initialize
BuildPoseFromAnimationData
OnBoneContainerChanged
UOculusXRLiveLinkRetargetFaceAsset
CurveRemapping
LastSkeletonGuid
RemappingForLastSkeleton
Initialize
BuildPoseAndCurveFromBaseData
OnSkeletonChanged
UOculusXRLocatableAnchorComponent
UOculusXRLocatableAnchorComponent
GetTransform
UOculusXRMovementFunctionLibrary
TryGetBodyState
IsBodyTrackingEnabled
IsBodyTrackingSupported
RequestBodyTrackingFidelity
ResetBodyTrackingCalibration
SuggestBodyTrackingCalibrationOverride
StartBodyTrackingByJointSet
StartBodyTracking
StopBodyTracking
TryGetFaceState
IsFaceTrackingEnabled
IsFaceTrackingSupported
StartFaceTracking
StopFaceTracking
TryGetEyeGazesState
IsEyeTrackingEnabled
IsEyeTrackingSupported
StartEyeTracking
StopEyeTracking
UOculusXRPassthroughColorLut
ColorLutType
IgnoreAlphaChannel
StoredTextureData
LutHandle
ColorArrayResolution
MaxResolution
SetLutFromArray
GetHandle
PreSave
BeginDestroy
TextureToColorData
CreateLutObject
UpdateLutObject
DestroyLutObject
GetMaxResolution
UOculusXRPassthroughLayerBase
LayerOrder
TextureOpacityFactor
bEnableEdgeColor
EdgeColor
bEnableColorMap
ColorMapType
bUseColorMapCurve
ColorMapCurve
Contrast
Brightness
Posterize
Saturation
LutWeight
ColorLUTSource
ColorLUTTarget
ColorScale
ColorOffset
ColorArray
NeutralColorArray
SetTextureOpacity
EnableEdgeColor
EnableColorMap
EnableColorMapCurve
SetEdgeRenderingColor
SetColorMapControls
SetBrightnessContrastSaturation
SetColorScaleAndOffset
SetColorMapCurve
SetColorMapType
SetColorArray
ClearColorMap
SetLayerPlacement
SetColorLUTSource
SetColorLUTTarget
SetColorLUTWeight
RemoveColorLut
GenerateColorArrayFromColorCurve
GetOrGenerateNeutralColorArray
GenerateColorArray
GetColorArray
GenerateColorLutDescription
MarkStereoLayerDirty
UOculusXRPassthroughLayerComponent
PassthroughComponentMap
bPassthroughStyleNeedsUpdate
DestroyComponent
OnRegister
TickComponent
UpdatePassthroughObjects
AddSurfaceGeometry
AddStaticSurfaceGeometry
AddProceduralSurfaceGeometry
RemoveSurfaceGeometry
RemoveStaticSurfaceGeometry
RemoveProceduralSurfaceGeometry
IsSurfaceGeometry
IsSurfaceGeometryComponent
MarkPassthroughStyleForUpdate
LayerRequiresTexture
RemoveSurfaceGeometryComponent
CreatePassthroughMesh
CreatePassthroughMesh
UOculusXRPassthroughSubsystem
PPTInstance
GetPassthroughSubsystem
UOculusXRPassthroughSubsystem
ShouldCreateSubsystem
Initialize
Deinitialize
InitializePersistentPassthrough
DestroyPersistentPassthrough
GetPersistentPassthrough
UOculusXRPersistentPassthroughInstance
Parameters
LayerId
SetVisible
IsVisible
SetPriority
GetPriority
GetShape
UOculusXRPersistentPassthroughInstance
InitLayer
UpdateLayer
BeginDestroy
UOculusXRPlaneAnchorComponent
UOculusXRPlaneAnchorComponent
GetPositionAndSize
UOculusXRRoomLayoutAnchorComponent
UOculusXRRoomLayoutAnchorComponent
GetRoomLayout
UOculusXRRoomLayoutManagerComponent
OculusXRRoomLayoutSceneCaptureCompleteNative
OculusXRRoomLayoutSceneCaptureComplete
EntityRequestList
RoomLayouts
UOculusXRRoomLayoutManagerComponent
InitializeComponent
UninitializeComponent
OnRegister
OnUnregister
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_MULTICAST_DELEGATE_TwoParams
LaunchCaptureFlow
GetRoomLayout
LoadTriangleMesh
OculusRoomLayoutSceneCaptureComplete_Handler
UOculusXRSceneAnchorComponent
SemanticClassifications
RoomSpaceID
TickComponent
UOculusXRSceneAnchorComponent
UOculusXRSceneEventDelegates
OnBoundaryVisibilityChanged
UOculusXRSceneFunctionLibrary
GetBoundaryVisibility
GetRequestedBoundaryVisibility
RequestBoundaryVisibility
UOculusXRSceneGlobalMeshComponent
GlobalMeshSemanticLabel
Collision
CollisionProfileName
Visible
Material
SceneAnchorComponent
TickComponent
UOculusXRSceneGlobalMeshComponent
CreateMeshComponent
HasCollision
IsVisible
GetAnchorComponentClass
UOculusXRSceneSubsystem
requestedVisibilityState_
visChangedEventHandle_
bInitialized
UOculusXRSceneSubsystem
ShouldCreateSubsystem
Initialize
Deinitialize
GetTickableTickType
IsAllowedToTick
Tick
GetStatId
GetBoundaryVisibility
GetRequestedBoundaryVisibility
SetRequestedBoundaryVisibility
OnBoundaryVisibilityChanged
UpdateBoundary
UOculusXRSemanticClassificationAnchorComponent
UOculusXRSemanticClassificationAnchorComponent
GetSemanticClassifications
UOculusXRSharableAnchorComponent
UOculusXRSharableAnchorComponent
UOculusXRSpaceContainerAnchorComponent
UOculusXRSpaceContainerAnchorComponent
GetUUIDs
UOculusXRSpaceDiscoveryComponentsFilter
ComponentType
OVRPFilterComponent
GenerateOVRPFilter
UOculusXRSpaceDiscoveryFilterBase
GenerateOVRPFilter
UOculusXRSpaceDiscoveryIdsFilter
Uuids
wrappedUUIDs
OVRPFilterIds
GenerateOVRPFilter
UOculusXRSpatialAnchorComponent
UOculusXRSpatialAnchorComponent
Erase
Save
Create
UOculusXRStereoLayerShapeReconstructed
ApplyShape
UOculusXRStereoLayerShapeUserDefined
UserGeometryList
AddGeometry
RemoveGeometry
ApplyShape
GetUserGeometryList
UOculusXRStorableAnchorComponent
UOculusXRStorableAnchorComponent
UOculusXRTriangleMeshAnchorComponent
UOculusXRTriangleMeshAnchorComponent
UOculusXRVolumeAnchorComponent
UOculusXRVolumeAnchorComponent
GetPositionAndSize
EOculusXRAnchorResult
Type
Success
Success_EventUnavailable
Success_Pending
Failure
Failure_InvalidParameter
Failure_NotInitialized
Failure_InvalidOperation
Failure_Unsupported
Failure_NotYetImplemented
Failure_OperationFailed
Failure_InsufficientSize
Failure_DataIsInvalid
Failure_DeprecatedOperation
Failure_ErrorLimitReached
Failure_ErrorInitializationFailed
Failure_SpaceCloudStorageDisabled
Failure_SpaceMappingInsufficient
Failure_SpaceLocalizationFailed
Failure_SpaceNetworkTimeout
Failure_SpaceNetworkRequestFailed
Failure_SpaceInsufficientResources
Failure_SpaceStorageAtCapacity
Failure_SpaceInsufficientView
Failure_SpacePermissionInsufficient
Failure_SpaceRateLimited
Failure_SpaceTooDark
Failure_SpaceTooBright
Warning_BoundaryVisibilitySuppressionNotAllowed
MRUKTelemetry
FLoadPluginMarker
FLoadGuardianMarker
FLoadBlobShadowMarker
FLoadLightDispatcherMarker
FLoadDebugComponentMarker
FLoadAnchorActorSpawnerMarker
FLoadSceneFromDeviceMarker
FLoadSceneFromJsonMarker
FLoadGridSliceResizerMarker
OculusXRAnchors
OculusXRScene
OculusXRUtility
FindComponentByName
XRSpaceFlags
XR_SPACE_LOCATION_ORIENTATION_VALID_BIT
XR_SPACE_LOCATION_POSITION_VALID_BIT
XR_SPACE_LOCATION_ORIENTATION_TRACKED_BIT
XR_SPACE_LOCATION_POSITION_TRACKED_BIT
MetaXRSDK_Manual.cs
MRUtilityKit.h
EMRUKInitStatus
None
Busy
Complete
Failed
EMRUKCoordModeU
Metric
MetricSeamless
MaintainAspectRatio
MaintainAspectRatioSeamless
Stretch
EMRUKCoordModeV
Metric
MaintainAspectRatio
Stretch
EMRUKSpawnerSelectionMode
Random
ClosestSize
Custom
EMRUKSpawnerScalingMode
Stretch
UniformScaling
UniformXYScale
NoScaling
Custom
EMRUKAlignMode
None
Default
CenterOnCenter
BottomOnBottom
TopOnTop
LeftOnLeft
RightOnRight
FrontOnFront
BackOnBack
BottomOnTop
TopOnBottom
LeftOnRight
RightOnLeft
FrontOnBack
BackOnFront
Custom
EMRUKFallbackToProceduralOverwrite
Default
Fallback
NoFallback
EMRUKSpawnMode
None
CurrentRoomOnly
AllRooms
DECLARE_LOG_CATEGORY_EXTERN
MRUtilityKitAnchor.h
MRUtilityKitAnchorActorSpawner.h
GMRUK_PROCEDURAL_ANCHOR_MESH_TAG
MRUtilityKitBlobShadowComponent.h
MRUtilityKitBPLibrary.h
MRUtilityKitData.h
MRUtilityKitDebugComponent.h
MRUtilityKitDistanceMapGenerator.h
EMRUKDistanceMapGenerationMode
None
FreeSpace
OccupiedSpace
AllSpace
GMRUK_DISTANCE_MAP_ACTOR_TAG
MRUtilityKitGeometry.h
MRUKTriangulatePoints
MRUKTriangulateMesh
MRUKComputeOutline
MRUKFindLineIntersection
MRUKClipPolygon
MRUtilityKitGridSliceResizer.h
EMRUKScaleCenterMode
None
XAxis
YAxis
ZAxis
MRUtilityKitGuardian.h
MRUtilityKitGuardianSpawner.h
MRUtilityKitLightDispatcher.h
MRUtilityKitPositionGenerator.h
MRUtilityKitRoom.h
EMRUKSpawnLocation
UMETA
UMETA
UMETA
UMETA
UMETA
EMRUKBoxSide
XPos
XNeg
YPos
YNeg
ZPos
ZNeg
EMRUKRoomFilter
None
CurrentRoomOnly
AllRooms
EMRUKPositioningMethod
Center
Edge
Default
MRUtilityKitSeatsComponent.h
MRUtilityKitSerializationHelpers.h
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUKSerialize
MRUKDeserialize
MRUtilityKitSubsystem.h
MRUtilityKitTelemetry.h
IOculusXRAnchorsModule.h
OCULUS_ANCHORS_SUPPORTED_PLATFORMS
OculusXRAnchorBPFunctionLibrary.h
OculusXRAnchorComponent.h
OculusXRAnchorComponents.h
OculusXRAnchorDelegates.h
OculusXRAnchorLatentActions.h
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_FourParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_ThreeParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_FourParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
DECLARE_DYNAMIC_MULTICAST_DELEGATE_TwoParams
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
OculusXRAnchors.h
DECLARE_DELEGATE_TwoParams
DECLARE_DELEGATE_TwoParams
DECLARE_DELEGATE_FourParams
DECLARE_DELEGATE_TwoParams
DECLARE_DELEGATE_TwoParams
DECLARE_DELEGATE_TwoParams
DECLARE_DELEGATE_ThreeParams
DECLARE_DELEGATE_TwoParams
DECLARE_DELEGATE_FourParams
DECLARE_DELEGATE_OneParam
DECLARE_DELEGATE_OneParam
DECLARE_DELEGATE_TwoParams
OculusXRAnchorTypes.h
OCULUSXR_UUID_SIZE
EOculusLocationFlags
None
OrientationValid
PositionValid
OrientationTracked
PositionTracked
EOculusXRSpaceQueryFilterType
None
FilterByIds
FilterByComponentType
EOculusXRSpaceStorageLocation
Invalid
Local
Cloud
EOculusXRSpaceStoragePersistenceMode
Invalid
Indefinite
EOculusXRSpaceComponentType
Locatable
Storable
Sharable
ScenePlane
SceneVolume
SemanticClassification
RoomLayout
SpaceContainer
Undefined
TriangleMesh
ovrpXRUuidArray
ovrpSpaceDiscoveryFilterHeader
ovrpSpaceDiscoveryFilterIds
ovrpSpaceDiscoveryFilterComponents
OculusXRRoomLayoutManagerComponent.h
OculusXRSpatialAnchorComponent.h
DECLARE_LOG_CATEGORY_EXTERN
IOculusXRInputModule.h
OCULUS_INPUT_SUPPORTED_PLATFORMS
OculusXRControllerComponent.h
OculusXRHandComponent.h
EOculusXRConfidenceBehavior
None
HideActor
EOculusXRSystemGestureBehavior
None
SwapMaterial
HandRootFixupRotation
OculusXRInputFunctionLibrary.h
EOculusXRHandType
None
HandLeft
HandRight
EOculusXRSide
None
Left
Right
EOculusXRTrackingConfidence
Low
High
EOculusXRFinger
Thumb
Index
Middle
Ring
Pinky
Invalid
EOculusXRBone
UMETA
Hand_Start
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
UMETA
Max_Skinnable
UMETA
UMETA
UMETA
UMETA
UMETA
Bone_Max
UMETA
EOculusXRHandHapticsLocation
Hand
Thumb
Index
UMETA
EOculusXRControllerDrivenHandPoseTypes
None
Natural
Controller
EOculusXRSideCount
EOculusXRControllerDrivenHandPoseTypesCount
IOculusXRMovementModule.h
OculusXRBodyTrackingComponent.h
EOculusXRBodyTrackingMode
PositionAndRotation
RotationOnly
NoTracking
OculusXREyeTrackingComponent.h
OculusXRFaceTrackingComponent.h
OculusXRLiveLinkRetargetBodyAsset.h
EOculusXRAxis
X
Y
Z
NegativeX
NegativeY
NegativeZ
EOculusXRRetargetingMode
UMETA
UMETA
UMETA
UMETA
UMETA
OculusXRLiveLinkRetargetFaceAsset.h
OculusXRMorphTargetsController.h
OculusXRMovement.h
OculusXRMovementFunctionLibrary.h
OculusXRMovementHelpers.h
OculusXRMovementTypes.h
EOculusXRBodyJointSet
UpperBody
FullBody
EOculusXRBodyTrackingFidelity
Unset
Low
High
EOculusXRBoneID
BodyRoot
BodyHips
BodySpineLower
BodySpineMiddle
BodySpineUpper
BodyChest
BodyNeck
BodyHead
BodyLeftShoulder
BodyLeftScapula
BodyLeftArmUpper
BodyLeftArmLower
BodyLeftHandWristTwist
BodyRightShoulder
BodyRightScapula
BodyRightArmUpper
BodyRightArmLower
BodyRightHandWristTwist
BodyLeftHandPalm
BodyLeftHandWrist
BodyLeftHandThumbMetacarpal
BodyLeftHandThumbProximal
BodyLeftHandThumbDistal
BodyLeftHandThumbTip
BodyLeftHandIndexMetacarpal
BodyLeftHandIndexProximal
BodyLeftHandIndexIntermediate
BodyLeftHandIndexDistal
BodyLeftHandIndexTip
BodyLeftHandMiddleMetacarpal
BodyLeftHandMiddleProximal
BodyLeftHandMiddleIntermediate
BodyLeftHandMiddleDistal
BodyLeftHandMiddleTip
BodyLeftHandRingMetacarpal
BodyLeftHandRingProximal
BodyLeftHandRingIntermediate
BodyLeftHandRingDistal
BodyLeftHandRingTip
BodyLeftHandLittleMetacarpal
BodyLeftHandLittleProximal
BodyLeftHandLittleIntermediate
BodyLeftHandLittleDistal
BodyLeftHandLittleTip
BodyRightHandPalm
BodyRightHandWrist
BodyRightHandThumbMetacarpal
BodyRightHandThumbProximal
BodyRightHandThumbDistal
BodyRightHandThumbTip
BodyRightHandIndexMetacarpal
BodyRightHandIndexProximal
BodyRightHandIndexIntermediate
BodyRightHandIndexDistal
BodyRightHandIndexTip
BodyRightHandMiddleMetacarpal
BodyRightHandMiddleProximal
BodyRightHandMiddleIntermediate
BodyRightHandMiddleDistal
BodyRightHandMiddleTip
BodyRightHandRingMetacarpal
BodyRightHandRingProximal
BodyRightHandRingIntermediate
BodyRightHandRingDistal
BodyRightHandRingTip
BodyRightHandLittleMetacarpal
BodyRightHandLittleProximal
BodyRightHandLittleIntermediate
BodyRightHandLittleDistal
BodyRightHandLittleTip
BodyLeftUpperLeg
BodyLeftLowerLeg
BodyLeftFootAnkleTwist
BodyLeftFootAnkle
BodyLeftFootSubtalar
BodyLeftFootTransverse
BodyLeftFootBall
BodyRightUpperLeg
BodyRightLowerLeg
BodyRightFootAnkleTwist
BodyRightFootAnkle
BodyRightFootSubtalar
BodyRightFootTransverse
BodyRightFootBall
COUNT
None
EFaceTrackingDataSource
Visual
Audio
MAX
EOculusXRFaceExpression
BrowLowererL
BrowLowererR
CheekPuffL
CheekPuffR
CheekRaiserL
CheekRaiserR
CheekSuckL
CheekSuckR
ChinRaiserB
ChinRaiserT
DimplerL
DimplerR
EyesClosedL
EyesClosedR
EyesLookDownL
EyesLookDownR
EyesLookLeftL
EyesLookLeftR
EyesLookRightL
EyesLookRightR
EyesLookUpL
EyesLookUpR
InnerBrowRaiserL
InnerBrowRaiserR
JawDrop
JawSidewaysLeft
JawSidewaysRight
JawThrust
LidTightenerL
LidTightenerR
LipCornerDepressorL
LipCornerDepressorR
LipCornerPullerL
LipCornerPullerR
LipFunnelerLB
LipFunnelerLT
LipFunnelerRB
LipFunnelerRT
LipPressorL
LipPressorR
LipPuckerL
LipPuckerR
LipStretcherL
LipStretcherR
LipSuckLB
LipSuckLT
LipSuckRB
LipSuckRT
LipTightenerL
LipTightenerR
LipsToward
LowerLipDepressorL
LowerLipDepressorR
MouthLeft
MouthRight
NoseWrinklerL
NoseWrinklerR
OuterBrowRaiserL
OuterBrowRaiserR
UpperLidRaiserL
UpperLidRaiserR
UpperLipRaiserL
UpperLipRaiserR
TongueTipInterdental
TongueTipAlveolar
TongueFrontDorsalPalate
TongueMidDorsalPalate
TongueBackDorsalVelar
TongueOut
TongueRetreat
COUNT
EOculusXRFaceConfidence
Lower
Upper
COUNT
EOculusXREye
Left
Right
COUNT
IOculusXRPassthroughModule.h
OculusXRPassthroughColorLut.h
EColorLutChannels
ColorLutChannels_RGB
ColorLutChannels_RGBA
EColorLutType
None
TextureLUT
Array
OculusXRPassthroughLayerComponent.h
DECLARE_LOG_CATEGORY_EXTERN
OculusXRPassthroughSubsystem.h
OculusXRPersistentPassthroughInstance.h
IOculusXRSceneModule.h
OCULUS_SCENE_SUPPORTED_PLATFORMS
OculusXRScene.h
OculusXRSceneActor.h
EOculusXRLaunchCaptureFlowWhenMissingScene
UMETA
UMETA
UMETA
OculusXRSceneAnchorComponent.h
OculusXRSceneDelegates.h
OculusXRSceneEventDelegates.h
DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam
OculusXRSceneFunctionLibrary.h
OculusXRSceneGlobalMeshComponent.h
OculusXRSceneSubsystem.h
OculusXRSceneTypes.h
EOculusXRBoundaryVisibility
Invalid
NotSuppressed
Suppressed
D:/full-fbsource/arvr/projects/integrations/Unreal/documentation
MRUtilityKit
OculusXRAnchors
OculusXRInput
OculusXRMovement
OculusXRPassthrough
OculusXRScene
MRUtilityKit/Public
OculusXRAnchors/Public
OculusXRInput/Public
OculusXRMovement/Public
OculusXRPassthrough/Public
OculusXRScene/Public
index