static const FString |
bool | Collision[Get] |
FCollisionProfileName | CollisionProfileName[Get] |
bool | Visible[Get] |
UMaterialInterface * | Material[Get] |
TSoftClassPtr< UOculusXRSceneAnchorComponent > | SceneAnchorComponent[Get] |
UOculusXRSceneGlobalMeshComponent ( const FObjectInitializer & ObjectInitializer ) | |
void | CreateMeshComponent ( const FOculusXRUInt64 & Space, AActor * GlobalMeshAnchor, const UOculusXRRoomLayoutManagerComponent * RoomLayoutManagerComponent ) |
bool | HasCollision ( ) |
bool | IsVisible ( ) |
UClass * |
const FString UOculusXRSceneGlobalMeshComponent::GlobalMeshSemanticLabel |
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No description available.
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bool UOculusXRSceneGlobalMeshComponent::Collision |
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No description available.
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FCollisionProfileName UOculusXRSceneGlobalMeshComponent::CollisionProfileName |
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No description available.
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bool UOculusXRSceneGlobalMeshComponent::Visible |
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No description available.
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UMaterialInterface* UOculusXRSceneGlobalMeshComponent::Material |
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No description available.
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TSoftClassPtr<UOculusXRSceneAnchorComponent> UOculusXRSceneGlobalMeshComponent::SceneAnchorComponent |
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No description available.
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UOculusXRSceneGlobalMeshComponent::UOculusXRSceneGlobalMeshComponent ( const FObjectInitializer & ObjectInitializer ) |
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No description available.
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void UOculusXRSceneGlobalMeshComponent::CreateMeshComponent ( const FOculusXRUInt64 & Space, AActor * GlobalMeshAnchor, const UOculusXRRoomLayoutManagerComponent * RoomLayoutManagerComponent ) |
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No description available.
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bool UOculusXRSceneGlobalMeshComponent::HasCollision ( ) |
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No description available.
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bool UOculusXRSceneGlobalMeshComponent::IsVisible ( ) |
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No description available.
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UClass * UOculusXRSceneGlobalMeshComponent::GetAnchorComponentClass ( ) |
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No description available.
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