Parameters[Get] | |
uint32 | LayerId[Get] |
void | SetVisible ( bool InVisible ) |
bool | IsVisible ( ) |
void | SetPriority ( int32 InPriority ) |
int32 | GetPriority ( ) |
GetShape ( ) | |
UOculusXRPersistentPassthroughInstance ( const FObjectInitializer & ObjectInitializer ) | |
void | InitLayer ( FOculusXRPersistentPassthroughParameters InParameters ) |
void | UpdateLayer ( ) |
void | BeginDestroy ( ) |
FOculusXRPersistentPassthroughParameters UOculusXRPersistentPassthroughInstance::Parameters |
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No description available.
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uint32 UOculusXRPersistentPassthroughInstance::LayerId |
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No description available.
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void UOculusXRPersistentPassthroughInstance::SetVisible ( bool InVisible ) |
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No description available.
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bool UOculusXRPersistentPassthroughInstance::IsVisible ( ) |
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No description available.
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void UOculusXRPersistentPassthroughInstance::SetPriority ( int32 InPriority ) |
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No description available.
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int32 UOculusXRPersistentPassthroughInstance::GetPriority ( ) |
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No description available.
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UOculusXRStereoLayerShapeReconstructed * UOculusXRPersistentPassthroughInstance::GetShape ( ) |
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No description available.
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UOculusXRPersistentPassthroughInstance::UOculusXRPersistentPassthroughInstance ( const FObjectInitializer & ObjectInitializer ) |
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No description available.
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virtual void UOculusXRPersistentPassthroughInstance::InitLayer ( FOculusXRPersistentPassthroughParameters InParameters ) |
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No description available.
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virtual void UOculusXRPersistentPassthroughInstance::UpdateLayer ( ) |
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No description available.
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virtual void UOculusXRPersistentPassthroughInstance::BeginDestroy ( ) |
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No description available.
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