void | AddGeometry ( const FString & MeshName, OculusXRHMD::FOculusPassthroughMeshRef PassthroughMesh, FTransform Transform, bool bUpdateTransform ) |
void | RemoveGeometry ( const FString & MeshName ) |
void | ApplyShape ( IStereoLayers::FLayerDesc & LayerDesc ) |
TArray< FUserDefinedGeometryDesc > & |
| void UOculusXRStereoLayerShapeUserDefined::AddGeometry ( const FString & MeshName, OculusXRHMD::FOculusPassthroughMeshRef PassthroughMesh, FTransform Transform, bool bUpdateTransform ) |
|---|
No description available.
|
| void UOculusXRStereoLayerShapeUserDefined::RemoveGeometry ( const FString & MeshName ) |
|---|
No description available.
|
| virtual void UOculusXRStereoLayerShapeUserDefined::ApplyShape ( IStereoLayers::FLayerDesc & LayerDesc ) |
|---|
No description available.
|
| TArray<FUserDefinedGeometryDesc>& UOculusXRStereoLayerShapeUserDefined::GetUserGeometryList ( ) |
|---|
No description available.
|