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UOculusXRStereoLayerShapeUserDefined Class

UOculusXRStereoLayerShapeUserDefined extends UOculusXRPassthroughLayerBase.

Overview

Public Member Functions

void
AddGeometry
( const FString & MeshName,
OculusXRHMD::FOculusPassthroughMeshRef PassthroughMesh,
FTransform Transform,
bool bUpdateTransform )
void
RemoveGeometry
( const FString & MeshName )
void
ApplyShape
( IStereoLayers::FLayerDesc & LayerDesc )
TArray< FUserDefinedGeometryDesc > &

Details

Member Functions

void UOculusXRStereoLayerShapeUserDefined::AddGeometry
( const FString & MeshName,
OculusXRHMD::FOculusPassthroughMeshRef PassthroughMesh,
FTransform Transform,
bool bUpdateTransform )
No description available.
void UOculusXRStereoLayerShapeUserDefined::RemoveGeometry
( const FString & MeshName )
No description available.
virtual void UOculusXRStereoLayerShapeUserDefined::ApplyShape
( IStereoLayers::FLayerDesc & LayerDesc )
No description available.
TArray<FUserDefinedGeometryDesc>& UOculusXRStereoLayerShapeUserDefined::GetUserGeometryList ( )
No description available.
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