void | Activate ( ) |
| FOculusXR_LatentAction_SetAnchorComponentStatus_Success UOculusXRAsyncAction_SetComponentStatus::Success |
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No description available.
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| FOculusXR_LatentAction_SetAnchorComponentStatus_Failure UOculusXRAsyncAction_SetComponentStatus::Failure |
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No description available.
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| UOculusXRBaseAnchorComponent* UOculusXRAsyncAction_SetComponentStatus::Component |
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No description available.
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| bool UOculusXRAsyncAction_SetComponentStatus::bEnabled |
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No description available.
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| virtual void UOculusXRAsyncAction_SetComponentStatus::Activate ( ) |
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No description available.
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| static UOculusXRAsyncAction_SetComponentStatus* UOculusXRAsyncAction_SetComponentStatus::OculusXRAsyncSetComponentStatus ( UOculusXRBaseAnchorComponent * Component, bool bEnabled ) |
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No description available.
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