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UOculusXRAsyncAction_SetAnchorComponentStatus Class

UOculusXRAsyncAction_SetAnchorComponentStatus extends UBlueprintAsyncActionBase.

Overview

Data Fields

FOculusXR_LatentAction_SetComponentStatus_Success
Success[Get]
FOculusXR_LatentAction_SetComponentStatus_Failure
Failure[Get]
AActor *
bool

Public Member Functions

void

Static Public Member Functions

Details

Fields

FOculusXR_LatentAction_SetComponentStatus_Success UOculusXRAsyncAction_SetAnchorComponentStatus::Success
No description available.
FOculusXR_LatentAction_SetComponentStatus_Failure UOculusXRAsyncAction_SetAnchorComponentStatus::Failure
No description available.
AActor* UOculusXRAsyncAction_SetAnchorComponentStatus::TargetActor
No description available.
UOculusXRAnchorComponent* UOculusXRAsyncAction_SetAnchorComponentStatus::TargetAnchorComponent
No description available.
EOculusXRSpaceComponentType UOculusXRAsyncAction_SetAnchorComponentStatus::ComponentType
No description available.
bool UOculusXRAsyncAction_SetAnchorComponentStatus::bEnabled
No description available.

Member Functions

virtual void UOculusXRAsyncAction_SetAnchorComponentStatus::Activate ( )
No description available.

Static Member Functions

static UOculusXRAsyncAction_SetAnchorComponentStatus* UOculusXRAsyncAction_SetAnchorComponentStatus::OculusXRAsyncSetAnchorComponentStatus
( AActor * TargetActor,
bool bEnabled )
No description available.
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