ShouldRenderImposters
: bool |
Gets or sets whether imposter rendering should be enabled.
True in editor (no os-level overlay), False in builds (as we'll rely on the actual overlay))
Signature
bool ShouldRenderImposters |
IsCanvasPriority
: override bool
[Get] |
Gets whether this canvas should be rendered with priority.
Returns the inverse of ShouldRenderImposters. In editor, we don't need to render with priority as the overlay is not active anyway. In builds, we always render with priority.
Signature
override bool IsCanvasPriority |