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AvatarSpawnerFusion Class

Extends MonoBehaviour
The class responsible for spawning an Avatar when using Photon Fusion.
The spawning may happen on Awake() if loadAvatarWhenConnected is set to true or at any time chosen by the developer by calling SpawnAvatar. For more information on the Meta Avatars, see https://developer.oculus.com/documentation/unity/meta-avatars-overview/.
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