Converts the given pose from tracking-space to world-space.
The "tracking space" refers to the local coordinate system of the Quest device. This method uses the main camera's world-space transform to calculate the transform between the Quest's tracking space and Unity's world space, then applies it to the
trackingSpacePose to compute that pose in Unity world space. Deprecated
This method is obsolete. Use ToWorldSpacePose(OVRPose, Camera) instead.
ParameterstrackingSpacePoseThe pose, in tracking-space, to convert to world space.
ReturnsThe trackingSpacePose in world space.