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PanelSetup Class

Extends MonoBehaviour

Fields

AddHorizontalRotation : bool
Signature
bool AddHorizontalRotation
AddVerticalRotation : bool
Signature
bool AddVerticalRotation
AnchorBottomLeft : Transform
Signature
Transform AnchorBottomLeft
AnchorBottomRight : Transform
Signature
Transform AnchorBottomRight
AnchorTopLeft : Transform
Signature
Transform AnchorTopLeft
AnchorTopRight : Transform
Signature
Transform AnchorTopRight
boundsClipper : BoundsClipper
Signature
BoundsClipper boundsClipper
InteractableDepth : float
Signature
float InteractableDepth
InteractableLength : float
Signature
float InteractableLength
panelClippedPlaneSurface : UnionClippedPlaneSurface
Signature
UnionClippedPlaneSurface panelClippedPlaneSurface
PanelInteractable : GameObject
Signature
GameObject PanelInteractable
panelTransform : RectTransform
Signature
RectTransform panelTransform
RotatorHorizontalLeft : GameObject
Signature
GameObject RotatorHorizontalLeft
RotatorHorizontalRight : GameObject
Signature
GameObject RotatorHorizontalRight
RotatorVerticalBottom : GameObject
Signature
GameObject RotatorVerticalBottom
RotatorVerticalTop : GameObject
Signature
GameObject RotatorVerticalTop
ScalerBottomLeft : GameObject
Signature
GameObject ScalerBottomLeft
ScalerBottomRight : GameObject
Signature
GameObject ScalerBottomRight
ScalerTopLeft : GameObject
Signature
GameObject ScalerTopLeft
ScalerTopRight : GameObject
Signature
GameObject ScalerTopRight
topLeftCornerAnchor : Transform
Signature
Transform topLeftCornerAnchor

Methods

UpdatePanelProperties ()
Signature
void UpdatePanelProperties()
Returns
void