AddHorizontalRotation
: bool |
Signature
bool AddHorizontalRotation |
AddVerticalRotation
: bool |
Signature
bool AddVerticalRotation |
AnchorBottomLeft
: Transform |
Signature
Transform AnchorBottomLeft |
AnchorBottomRight
: Transform |
Signature
Transform AnchorBottomRight |
AnchorTopLeft
: Transform |
Signature
Transform AnchorTopLeft |
AnchorTopRight
: Transform |
Signature
Transform AnchorTopRight |
boundsClipper
: BoundsClipper |
Signature
BoundsClipper boundsClipper |
InteractableDepth
: float |
Signature
float InteractableDepth |
InteractableLength
: float |
Signature
float InteractableLength |
panelClippedPlaneSurface
: UnionClippedPlaneSurface |
Signature
UnionClippedPlaneSurface panelClippedPlaneSurface |
PanelInteractable
: GameObject |
Signature
GameObject PanelInteractable |
panelTransform
: RectTransform |
Signature
RectTransform panelTransform |
RotatorHorizontalLeft
: GameObject |
Signature
GameObject RotatorHorizontalLeft |
RotatorHorizontalRight
: GameObject |
Signature
GameObject RotatorHorizontalRight |
RotatorVerticalBottom
: GameObject |
Signature
GameObject RotatorVerticalBottom |
RotatorVerticalTop
: GameObject |
Signature
GameObject RotatorVerticalTop |
ScalerBottomLeft
: GameObject |
Signature
GameObject ScalerBottomLeft |
ScalerBottomRight
: GameObject |
Signature
GameObject ScalerBottomRight |
ScalerTopLeft
: GameObject |
Signature
GameObject ScalerTopLeft |
ScalerTopRight
: GameObject |
Signature
GameObject ScalerTopRight |
topLeftCornerAnchor
: Transform |
Signature
Transform topLeftCornerAnchor |
UpdatePanelProperties
()
|
Signature
void UpdatePanelProperties() Returns void |