Apply
(
handDataAsset
)
|
Signature
override void Apply(HandDataAsset handDataAsset) Parameters handDataAsset: HandDataAssetReturns override void |
Awake
()
|
Signature
virtual void Awake() Returns void |
OnDestroy
()
|
Signature
virtual void OnDestroy() Returns void |
UpdateFilterParameters
()
|
Signature
bool UpdateFilterParameters() Returns bool |
UpdateHandData
(
handDataAsset
)
|
Signature
bool UpdateHandData(HandDataAsset handDataAsset) Parameters handDataAsset: HandDataAssetReturns bool |