FingerToJointList
: List< HandJointId[]> |
Signature
List<HandJointId[]> FingerToJointList |
JointChildrenList
: HandJointId[][] |
Signature
HandJointId [][] JointChildrenList |
JointIds
: List< HandJointId > |
Signature
List<HandJointId> JointIds |
JointParentList
: HandJointId[] |
Signature
HandJointId [] JointParentList |
JointToFingerList
: HandFinger[] |
Signature
HandFinger [] JointToFingerList |
GetHandFingerProximal
(
finger
)
|
Returns the "proximal" JointId for the given finger.
This is commonly known as the Knuckle. For fingers, proximal is the join with index 1; eg HandIndex1. For thumb, proximal is the joint with index 2; eg HandThumb2.
Signature
static HandJointId GetHandFingerProximal(HandFinger finger) Parameters finger: HandFingerReturns HandJointId |
GetHandFingerTip
(
finger
)
|
Signature
static HandJointId GetHandFingerTip(HandFinger finger) Parameters finger: HandFingerReturns HandJointId |
WristJointPosesToLocalRotations
(
jointPoses
, joints
)
|
Signature
static bool WristJointPosesToLocalRotations(Pose[] jointPoses, ref Quaternion[] joints) Parameters jointPoses: Pose[]joints: ref Quaternion[]Returns bool |