_started
: bool |
Signature
bool _started |
Active
: bool
[Get] |
Turns true when the hand is pinching, then goes back to false only if the hand releases the pinch with the index finger extended.
Signature
bool Active |
Hand
: IHand
[Get] |
Signature
IHand Hand |
SafeReleaseThreshold
: float
[Get][Set] |
Signature
float SafeReleaseThreshold |
SelectOnRelease
: bool
[Get][Set] |
Signature
bool SelectOnRelease |
WhenSelected
: Action |
Signature
Action WhenSelected |
WhenUnselected
: Action |
Signature
Action WhenUnselected |
Awake
()
|
Signature
virtual void Awake() Returns void |
IsIndexExtended
()
|
Signature
virtual bool IsIndexExtended() Returns bool |
OnDisable
()
|
Signature
virtual void OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void OnEnable() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
Cancel
()
|
Signature
void Cancel() Returns void |
InjectAllIndexPinchSafeReleaseSelector
(
hand
)
| |
InjectHand
(
hand
)
| |
InjectSelectOnRelease
(
selectOnRelease
)
|
Signature
void InjectSelectOnRelease(bool selectOnRelease) Parameters selectOnRelease: boolReturns void |