_started
: bool |
Signature
bool _started |
Hand
: IHand
[Get] |
Signature
IHand Hand |
LocalPositionOffset
: Vector3
[Get][Set] |
Signature
Vector3 LocalPositionOffset |
MirrorOffsetsForLeftHand
: bool
[Get][Set] |
Signature
bool MirrorOffsetsForLeftHand |
RotationOffset
: Quaternion
[Get][Set] |
Signature
Quaternion RotationOffset |
WeightedJoints
: List< WeightedJoint >
[Get][Set] |
Signature
List<WeightedJoint> WeightedJoints |
Awake
()
|
Signature
virtual void Awake() Returns void |
OnDisable
()
|
Signature
virtual void OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void OnEnable() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
InjectAllHandJoint
(
hand
)
| |
InjectHand
(
hand
)
|
handJointId
: HandJointId |
Signature
HandJointId handJointId |
weight
: float |
Signature
float weight |