_started
: bool |
Signature
bool _started |
ForceOffVisibility
: bool
[Get][Set] |
Signature
bool ForceOffVisibility |
Hand
: IHand
[Get] |
Signature
IHand Hand |
IsVisible
: bool
[Get] |
Signature
bool IsVisible |
WhenHandVisualUpdated
: Action |
Signature
Action WhenHandVisualUpdated |
Awake
()
|
Signature
virtual void Awake() Returns void |
OnDisable
()
|
Signature
virtual void OnDisable() Returns void |
OnEnable
()
|
Signature
virtual void OnEnable() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
TryGetParentJointId
(
jointId
, parent
)
|
Signature
override bool TryGetParentJointId(int jointId, out int parent) Parameters jointId: intparent: out intReturns override bool |
TryGetWorldJointPose
(
jointId
, pose
)
|
Signature
override bool TryGetWorldJointPose(int jointId, out Pose pose) Parameters jointId: intpose: out PoseReturns override bool |
GetJointPose
(
jointId
, space
)
|
Signature
Pose GetJointPose(HandJointId jointId, Space space) Parameters jointId: HandJointIdspace: SpaceReturns Pose |
InjectAllHandDebugGizmos
(
hand
)
| |
InjectHand
(
hand
)
|