Radius
: float
[Get][Set] |
Signature
float Radius |
Awake
()
|
Signature
virtual void Awake() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
Update
()
|
Signature
virtual void Update() Returns void |
InjectAllBodyPoseComparerActiveStateDebugVisual
(
bodyPoseComparer
, bodyPose
, root
)
|
Signature
void InjectAllBodyPoseComparerActiveStateDebugVisual(BodyPoseComparerActiveState bodyPoseComparer, IBodyPose bodyPose, Transform root) Parameters Returns void |
InjectBodyPose
(
bodyPose
)
| |
InjectBodyPoseComparer
(
bodyPoseComparer
)
|
Signature
void InjectBodyPoseComparer(BodyPoseComparerActiveState bodyPoseComparer) Parameters bodyPoseComparer: BodyPoseComparerActiveStateReturns void |
InjectRootTransform
(
root
)
|
Signature
void InjectRootTransform(Transform root) Parameters root: TransformReturns void |