Current
: IAxis1D
[Get] |
Signature
IAxis1D Current |
Awake
()
|
Signature
virtual void Awake() Returns void |
Start
()
|
Signature
virtual void Start() Returns void |
InjectAll
(
axisData
, fallbackIfNoMatchAxis
)
|
Signature
void InjectAll(AxisData[] axisData, IAxis1D fallbackIfNoMatchAxis) Parameters axisData: AxisData[]fallbackIfNoMatchAxis: IAxis1DReturns void |
Value
()
|
Signature
float Value() Returns float |
ActiveState
: IActiveState |
Signature
IActiveState ActiveState |
Axis
: IAxis1D |
Signature
IAxis1D Axis |
Initialize
()
|
Signature
void Initialize() Returns void |
Validate
(
context
)
|
Signature
void Validate(Component context) Parameters context: ComponentReturns void |