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Player Struct

Extends IEquatable< Player >
A network agnostic class that holds the Player data that is shared between all players.

Fields

ulong playerId[Get]
ulong oculusId[Get]
uint colocationGroupId[Get]

Member Functions

Player
( ulong playerId,
ulong oculusId,
uint colocationGroupId )
bool Equals
( Player other )
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