Anchor Struct
Extends IEquatable< Anchor >
A network agnostic class that holds the Anchor data that is shared between all players.
bool isAutomaticAnchor[Get]
bool isAlignmentAnchor[Get]
uint colocationGroupId[Get]
Guid automaticAnchorUuid[Get]
Anchor ( bool isAutomaticAnchor,
bool isAlignmentAnchor,
ulong ownerOculusId,
uint colocationGroupId,
Guid automaticAnchorUuid )
bool Equals ( Anchor other )