IsConnected
: bool
[Get] |
Indicates whether this player has fully connected to the game/app room.
You can use this to determine when to spawn the name tag. An implementation of the INameTagSpawner interface.
Signature
bool Meta.XR.MultiplayerBlocks.Fusion.PlayerNameTagSpawnerFusion.IsConnected |
Spawn
(
playerName
)
|
Spawns the name tag with the given username for this player.
An implementation of the INameTagSpawner interface.
Signature
void Meta.XR.MultiplayerBlocks.Fusion.PlayerNameTagSpawnerFusion.Spawn(string playerName) Parameters playerName: stringÂ
The selected username for this player.
Returns void |