_backgroundStyle
: ImageStyle |
Signature
ImageStyle Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel._backgroundStyle |
_canvas
: Canvas |
Signature
Canvas Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel._canvas |
Background
: Background |
Signature
Background Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.Background |
BackgroundStyle
: ImageStyle
[Set] |
Signature
ImageStyle Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.BackgroundStyle |
Interface
: Interface
[Get] |
Signature
Interface Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.Interface |
PixelsPerUnit
: float
[Get] |
Signature
float Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.PixelsPerUnit |
SphericalCoordinates
: Vector3
[Get][Set] |
Signature
Vector3 Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.SphericalCoordinates |
Transparent
: bool
[Get][Set] |
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.Transparent |
OnHoverChanged
()
|
Signature
override void Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.OnHoverChanged() Returns override void |
OnTransparencyChanged
()
|
Signature
virtual void Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.OnTransparencyChanged() Returns void |
SetExpectedPixelsPerUnit
(
pixelsPerUnit
, dynamicPixelsPerUnit
, referencePixelsPerUnit
)
|
Signature
void Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.SetExpectedPixelsPerUnit(float pixelsPerUnit, float dynamicPixelsPerUnit, float referencePixelsPerUnit) Parameters pixelsPerUnit: floatdynamicPixelsPerUnit: floatreferencePixelsPerUnit: floatReturns void |
Setup
(
owner
)
|
Signature
override void Meta.XR.ImmersiveDebugger.UserInterface.Generic.Panel.Setup(Controller owner) Parameters owner: ControllerReturns override void |