adaptHeight
: bool |
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.adaptHeight |
anchor
: TextAnchor |
Signature
TextAnchor Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.anchor |
autoFitChildren
: bool |
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.autoFitChildren |
bottomRightMargin
: Vector2 |
Signature
Vector2 Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.bottomRightMargin |
flexDirection
: Direction |
Signature
Direction Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.flexDirection |
isOverlayCanvas
: bool |
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.isOverlayCanvas |
layout
: Layout |
Signature
Layout Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.layout |
margin
: Vector2 |
Signature
Vector2 Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.margin |
masks
: bool |
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.masks |
pivot
: TextAnchor |
Signature
TextAnchor Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.pivot |
size
: Vector2 |
Signature
Vector2 Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.size |
spacing
: float |
Signature
float Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.spacing |
useBottomRightMargin
: bool |
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.useBottomRightMargin |
BottomMargin
: float
[Get] |
Signature
float Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.BottomMargin |
BottomRightMargin
: Vector2
[Get] |
Signature
Vector2 Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.BottomRightMargin |
LeftMargin
: float
[Get] |
Signature
float Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.LeftMargin |
RightMargin
: float
[Get] |
Signature
float Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.RightMargin |
TopLeftMargin
: Vector2
[Get] |
Signature
Vector2 Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.TopLeftMargin |
TopMargin
: float
[Get] |
Signature
float Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.TopMargin |
SetHeight
(
height
)
|
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.SetHeight(float height) Parameters height: floatReturns bool |
SetWidth
(
width
)
|
Signature
bool Meta.XR.ImmersiveDebugger.UserInterface.Generic.LayoutStyle.SetWidth(float width) Parameters width: floatReturns bool |
| Member |
|---|
Fixed |
Fill |
FillHorizontal |
FillVertical |
| Member |
|---|
Left |
Right |
Down |
Up |