DataAsset
: override HandDataAsset
[Get] |
Signature
override HandDataAsset Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.DataAsset |
OpenXRData
: abstract OpenXRHandDataAsset
[Get] |
Signature
abstract OpenXRHandDataAsset Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRData |
Awake
()
|
Signature
virtual void Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.Awake() Returns void |
Start
()
|
Signature
override void Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.Start() Returns override void |
UpdateData
()
|
Signature
override void Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.UpdateData() Returns override void |
AimFlags
: AimFlagsFB |
Signature
AimFlagsFB Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.AimFlags |
Config
: HandDataSourceConfig |
Signature
HandDataSourceConfig Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.Config |
FingerPinchStrength
: float[] |
Signature
float [] Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.FingerPinchStrength |
IsConnected
: bool |
Signature
bool Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.IsConnected |
IsDataValid
: bool |
Signature
bool Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.IsDataValid |
IsTracked
: bool |
Signature
bool Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.IsTracked |
JointAngularVelocities
: Vector3[] |
Signature
Vector3 [] Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.JointAngularVelocities |
JointLinearVelocities
: Vector3[] |
Signature
Vector3 [] Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.JointLinearVelocities |
JointPoses
: Pose[] |
Signature
Pose [] Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.JointPoses |
JointRadiuses
: float[] |
Signature
float [] Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.JointRadiuses |
JointStates
: JointTrackingState[] |
Signature
JointTrackingState [] Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.JointStates |
PointerPose
: Pose |
Signature
Pose Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.PointerPose |
PointerPoseOrigin
: PoseOrigin |
Signature
PoseOrigin Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.PointerPoseOrigin |
Root
: Pose |
Signature
Pose Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.Root |
RootPoseOrigin
: PoseOrigin |
Signature
PoseOrigin Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.RootPoseOrigin |
CopyFrom
(
source
)
|
Signature
void Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.CopyFrom(OpenXRHandDataAsset source) Parameters source: OpenXRHandDataAssetReturns void |
NUM_FINGERS
: const int |
Signature
const int Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.Constants.NUM_FINGERS |
NUM_HAND_JOINTS
: const int |
Signature
const int Oculus.Interaction.Input.UnityXR.FromOpenXRHandDataSource.OpenXRHandDataAsset.Constants.NUM_HAND_JOINTS |
| Member | Value |
|---|---|
None | 0 |
Radius | 1 |
Pose | 2 |
LinearVelocity | 4 |
AngularVelocity | 8 |
WillNeverBeValid | 16 |
| Member | Value |
|---|---|
None | 0 |
Computed | 1 |
Valid | 2 |
IndexPinching | 4 |
MiddlePinching | 8 |
RingPinching | 16 |
LittlePinching | 32 |
SystemGesture | 64 |
DominantHand | 128 |
MenuPressed | 256 |