Vector3 | TipPosition[Get] |
bool | IsPinchingChanged[Get] |
float | PinchStrength[Get] |
bool | IsPinching[Get] |
FingerPinchData ( HandFinger fingerId ) | |
void | UpdateTipPosition ( IHand hand ) |
void | |
void | ClearState ( ) |
| Vector3 Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.TipPosition |
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No description available.
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| bool Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.IsPinchingChanged |
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No description available.
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| float Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.PinchStrength |
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No description available.
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| bool Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.IsPinching |
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No description available.
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| Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.FingerPinchData ( HandFinger fingerId ) |
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No description available.
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| void Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.UpdateTipPosition ( IHand hand ) |
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No description available.
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| void Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.UpdateIsPinching ( float distance, float start, float stopOffset, float stopMax ) |
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No description available.
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| void Oculus.Interaction.GrabAPI.PinchGrabAPI.FingerPinchData.ClearState ( ) |
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No description available.
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