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RuntimeSettings Class

Extends OVRRuntimeAssetsBase, ISerializationCallbackReceiver
Runtime settings and Cache for Immersive Debugger to understand which assemblies and types are interested to populate for debugging.

Member Enumerations

Enumeration DistanceOption

Close
No description available
Default
No description available
Far
No description available

Properties

static RuntimeSettings Instance[Get]
bool ImmersiveDebuggerEnabled[Get]
bool ImmersiveDebuggerDisplayAtStartup[Get]
OVRInput.Button ImmersiveDebuggerToggleDisplayButton[Get]
bool ShowInspectors[Get]
bool ShowConsole[Get]
bool FollowOverride[Get]
bool RotateOverride[Get]
bool ShowInfoLog[Get]
bool ShowWarningLog[Get]
bool ShowErrorLog[Get]
bool CollapsedIdenticalLogEntries[Get]
int MaximumNumberOfLogEntries[Get]
DistanceOption PanelDistance[Get]
bool CreateEventSystem[Get]
bool AutomaticLayerCullingUpdate[Get]
int PanelLayer[Get]
int MeshRendererLayer[Get]
int OverlayDepth[Get]
List< bool > InspectedDataEnabled[Get]
List< InspectedData > InspectedDataAssets[Get]
bool UseCustomIntegrationConfig[Get]
string CustomIntegrationConfigClassName[Get]

Events

static Action OnImmersiveDebuggerEnabledChanged

Member Functions

RuntimeSettings ( )
void OnBeforeSerialize ( )
void OnAfterDeserialize ( )
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