FixRecord
(
order
, cat
, msg
, fix
, target
, editRequired
, buttons
)
|
Signature
Assets.OVR.Scripts.FixRecord.FixRecord(int order, string cat, string msg, FixMethodDelegate fix, UnityEngine.Object target, bool editRequired, string[] buttons) Parameters order: intcat: stringmsg: stringfix: FixMethodDelegatetarget: UnityEngine.ObjecteditRequired: boolbuttons: string[] |
buttonNames
: string[] |
Signature
string [] Assets.OVR.Scripts.FixRecord.buttonNames |
complete
: bool |
Signature
bool Assets.OVR.Scripts.FixRecord.complete |
editModeRequired
: bool |
Signature
bool Assets.OVR.Scripts.FixRecord.editModeRequired |
fixMethod
: FixMethodDelegate |
Signature
FixMethodDelegate Assets.OVR.Scripts.FixRecord.fixMethod |
targetObject
: UnityEngine.Object |
Signature
UnityEngine.Object Assets.OVR.Scripts.FixRecord.targetObject |