API reference

FixRecord Class

Constructors

FixRecord ( order , cat , msg , fix , target , editRequired , buttons )
Signature
Assets.OVR.Scripts.FixRecord.FixRecord(int order, string cat, string msg, FixMethodDelegate fix, UnityEngine.Object target, bool editRequired, string[] buttons)
Parameters
order: int
cat: string
msg: string
fix: FixMethodDelegate
target: UnityEngine.Object
editRequired: bool
buttons: string[]

Fields

buttonNames : string[]
Signature
string [] Assets.OVR.Scripts.FixRecord.buttonNames
complete : bool
Signature
bool Assets.OVR.Scripts.FixRecord.complete
editModeRequired : bool
Signature
bool Assets.OVR.Scripts.FixRecord.editModeRequired
fixMethod : FixMethodDelegate
Signature
FixMethodDelegate Assets.OVR.Scripts.FixRecord.fixMethod
targetObject : UnityEngine.Object
Signature
UnityEngine.Object Assets.OVR.Scripts.FixRecord.targetObject