enum | TeleportReticleMode { } |
TeleportReticleMode | ReticleMode[Get] |
bool | HideReticle[Get] |
bool | _hideReticle[Get] Determines if the teleport reticle is hidden when hovering over this spot. |
Vector3 | ProcessHitPoint ( Vector3 hitPoint ) |
void | Highlight ( bool highlight ) |
void | InjectOptionalSnapPoint ( Transform snapPoint ) |
void | InjectOptionalMaterialPropertyBlockEditor ( MaterialPropertyBlockEditor materialBlock ) |
Hidden | |
ValidTarget | |
InvalidTarget |
TeleportReticleMode Oculus.Interaction.DistanceReticles.ReticleDataTeleport.ReticleMode |
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No description available.
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bool Oculus.Interaction.DistanceReticles.ReticleDataTeleport.HideReticle |
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No description available.
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bool Oculus.Interaction.DistanceReticles.ReticleDataTeleport._hideReticle |
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Determines if the teleport reticle is hidden when hovering over this spot. |
Vector3 Oculus.Interaction.DistanceReticles.ReticleDataTeleport.ProcessHitPoint ( Vector3 hitPoint ) |
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No description available.
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void Oculus.Interaction.DistanceReticles.ReticleDataTeleport.Highlight ( bool highlight ) |
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No description available.
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void Oculus.Interaction.DistanceReticles.ReticleDataTeleport.InjectOptionalSnapPoint ( Transform snapPoint ) |
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No description available.
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void Oculus.Interaction.DistanceReticles.ReticleDataTeleport.InjectOptionalMaterialPropertyBlockEditor ( MaterialPropertyBlockEditor materialBlock ) |
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No description available.
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