API reference
API reference
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OVRSceneVolumeMeshFilter Class

Extends MonoBehaviour
Provides access to the mesh of a volume scene entity.
When added to a GameObject that represents a volume scene entity, this component provides access to the mesh representing the object.
If a MeshCollider is present, the component will cook the mesh for use in physics and collisions. Default collider cooking options are used.
The Unity Job System is used to avoid blocking the main thread.

Properties

True when all background processing is complete.
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