OVRHapticsOutput ( uint controller ) | |
void | Process ( ) The system calls this each frame to update haptics playback. |
void | Preempt ( OVRHapticsClip clip ) Immediately plays the specified clip without waiting for any currently-playing clip to finish. |
void | Queue ( OVRHapticsClip clip ) Enqueues the specified clip to play after any currently-playing clip finishes. |
void | Mix ( OVRHapticsClip clip ) Adds the samples from the specified clip to the ones in the currently-playing clip(s). |
void | Clear ( ) |
| OVRHaptics.OVRHapticsOutput.OVRHapticsOutput ( uint controller ) |
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No description available.
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| void OVRHaptics.OVRHapticsOutput.Process ( ) |
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The system calls this each frame to update haptics playback. |
| void OVRHaptics.OVRHapticsOutput.Preempt ( OVRHapticsClip clip ) |
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Immediately plays the specified clip without waiting for any currently-playing clip to finish. |
| void OVRHaptics.OVRHapticsOutput.Queue ( OVRHapticsClip clip ) |
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Enqueues the specified clip to play after any currently-playing clip finishes. |
| void OVRHaptics.OVRHapticsOutput.Mix ( OVRHapticsClip clip ) |
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Adds the samples from the specified clip to the ones in the currently-playing clip(s). |
| void OVRHaptics.OVRHapticsOutput.Clear ( ) |
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No description available.
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