static NetworkObjectBaker | Baker[Get] |
static void | Register your custom network object spawning function before the object is spawned. |
override NetworkObjectAcquireResult | AcquirePrefabInstance ( NetworkRunner runner, in NetworkPrefabAcquireContext context, out NetworkObject result ) |
NetworkObjectBaker Meta.XR.MultiplayerBlocks.Fusion.CustomNetworkObjectProvider.Baker |
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static void Meta.XR.MultiplayerBlocks.Fusion.CustomNetworkObjectProvider.RegisterCustomNetworkObject ( uint customPrefabID, CustomNetworkObjectSpawnFunc func ) |
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Register your custom network object spawning function before the object is spawned. e.g. register in InitializeOnLoad function Parameters customPrefabID Used to identify the custom object. Should be unique and larger than 100000 funcFunction that compose a GameObject (NetworkObject) programmatically |
override NetworkObjectAcquireResult Meta.XR.MultiplayerBlocks.Fusion.CustomNetworkObjectProvider.AcquirePrefabInstance ( NetworkRunner runner, in NetworkPrefabAcquireContext context, out NetworkObject result ) |
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No description available.
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