TransformSample
(
position
, rotation
, time
, frameIndex
)
|
Signature
Oculus.Interaction.Throw.TransformSample.TransformSample(Vector3 position, Quaternion rotation, float time, int frameIndex) Parameters position: Vector3rotation: Quaterniontime: floatframeIndex: int |
FrameIndex
: readonly int |
Signature
readonly int Oculus.Interaction.Throw.TransformSample.FrameIndex |
Position
: readonly Vector3 |
Signature
readonly Vector3 Oculus.Interaction.Throw.TransformSample.Position |
Rotation
: readonly Quaternion |
Signature
readonly Quaternion Oculus.Interaction.Throw.TransformSample.Rotation |
SampleTime
: readonly float |
Signature
readonly float Oculus.Interaction.Throw.TransformSample.SampleTime |
Interpolate
(
start
, fin
, time
)
|
Signature
static TransformSample Oculus.Interaction.Throw.TransformSample.Interpolate(TransformSample start, TransformSample fin, float time) Parameters Returns TransformSample |