enum | InteractableState { InteractableState.Normal , InteractableState.Hover , InteractableState.Select , InteractableState.Disabled } |
enum | InteractorState { } |
enum | PointerEventType { PointerEventType.Hover , PointerEventType.Unhover , PointerEventType.Select , PointerEventType.Unselect , PointerEventType.Move , PointerEventType.Cancel } |
enum | CylinderOrientation { } Describes the orientation in which the cylinder will be used. |
Normal | |
Hover | |
Select | |
Disabled |
Normal | |
Hover | |
Select | |
Disabled |
Hover | |
Unhover | |
Select | |
Unselect | |
Move | |
Cancel |
Vertical | Cylinder is used in a vertical orientation. |
Horizontal | Cylinder is used in a horizontal orientation. |