Awake
()
|
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugParentVisual.Awake() Returns void |
Start
()
|
Signature
virtual void Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugParentVisual.Start() Returns void |
GetTransformFeatureVectorAndWristPos
(
feature
, isHandVector
, featureVec
, wristPos
)
|
Signature
void Oculus.Interaction.PoseDetection.Debug.TransformFeatureVectorDebugParentVisual.GetTransformFeatureVectorAndWristPos(TransformFeature feature, bool isHandVector, ref Vector3? featureVec, ref Vector3? wristPos) Parameters feature: TransformFeatureisHandVector: boolfeatureVec: ref Vector3?wristPos: ref Vector3?Returns void |