BoneVisualization ( GameObject rootGO, Material renderMat, Material systemGestureMat, float scale, Transform begin, Transform end ) | |
void | Update ( float scale, bool shouldRender, bool shouldUseSystemGestureMaterial, ConfidenceBehavior confidenceBehavior, SystemGestureBehavior systemGestureBehavior ) |
| OVRSkeletonRenderer.BoneVisualization.BoneVisualization ( GameObject rootGO, Material renderMat, Material systemGestureMat, float scale, Transform begin, Transform end ) |
|---|
No description available.
|
| void OVRSkeletonRenderer.BoneVisualization.Update ( float scale, bool shouldRender, bool shouldUseSystemGestureMaterial, ConfidenceBehavior confidenceBehavior, SystemGestureBehavior systemGestureBehavior ) |
|---|
No description available.
|