bool | _currentFlipLutY[Get] |
Texture2D |
void | ApplyStyleSettings ( ref OVRPlugin.InsightPassthroughStyle2 style ) |
void | Update ( Settings settings ) |
void | Clear ( ) |
| bool OVRPassthroughLayer.ColorLutHandler._currentFlipLutY |
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No description available.
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| Texture2D OVRPassthroughLayer.ColorLutHandler._currentColorLutSourceTexture |
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No description available.
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| OVRPassthroughColorLut OVRPassthroughLayer.ColorLutHandler.Lut |
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No description available.
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| float OVRPassthroughLayer.ColorLutHandler.Weight |
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No description available.
|
| bool OVRPassthroughLayer.ColorLutHandler.IsValid |
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No description available.
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| virtual void OVRPassthroughLayer.ColorLutHandler.ApplyStyleSettings ( ref OVRPlugin.InsightPassthroughStyle2 style ) |
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No description available.
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| virtual void OVRPassthroughLayer.ColorLutHandler.Update ( Settings settings ) |
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No description available.
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| virtual void OVRPassthroughLayer.ColorLutHandler.Clear ( ) |
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No description available.
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| OVRPassthroughColorLut OVRPassthroughLayer.ColorLutHandler.GetColorLutForTexture ( Texture2D newTexture, ref Texture2D lastTexture, bool flipY ) |
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No description available.
|