PlayerName
: NetworkVariable< FixedString128Bytes > |
Signature
NetworkVariable<FixedString128Bytes> Meta.XR.MultiplayerBlocks.NGO.PlayerNameTagNGO.PlayerName |
FixedUpdate
()
|
Signature
void Meta.XR.MultiplayerBlocks.NGO.PlayerNameTagNGO.FixedUpdate() Returns void |
OnNetworkSpawn
()
|
Signature
override void Meta.XR.MultiplayerBlocks.NGO.PlayerNameTagNGO.OnNetworkSpawn() Returns override void |