DynamicLOD
: bool
[Get][Set] |
Signature
bool Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.DynamicLOD |
HasInputAuthority
: bool
[Get] |
Signature
bool Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.HasInputAuthority |
LocalAvatarIndex
: int
[Get][Set] |
Signature
int Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.LocalAvatarIndex |
OculusId
: ulong
[Get][Set] |
Signature
ulong Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.OculusId |
OnNetworkDespawn
()
|
Signature
override void Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.OnNetworkDespawn() Returns override void |
OnNetworkSpawn
()
|
Signature
override void Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.OnNetworkSpawn() Returns override void |
ReceiveStreamData
(
bytes
)
|
Signature
void Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.ReceiveStreamData(byte[] bytes) Parameters bytes: byte[]Returns void |
ShouldReduceLOD
(
nAvatars
)
|
Signature
bool Meta.XR.MultiplayerBlocks.NGO.AvatarBehaviourNGO.ShouldReduceLOD(int nAvatars) Parameters nAvatars: intReturns bool |